It brings us great pleasure to bring you Earthlock: Festival of Magic! The first installment of the EarthlockⓇ trilogy, Festival of Magic is a turn-based fantasy RPG. Join Amon as he embarks on his unexpected journey across the beautiful planet of Umbra, a mysteriously world that stopped spinning ages ago. Throughout your adventure you are joined by unforgettable characters that will help you on your heroic journey.

Post news Report RSS Dockyard scene concept art

A quick update on us, and some concept art from the Dockyard environment

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Hey everyone! We haven't been by in a while, sorry about that.
We've been keeping our heads down and working towards GDC and GameConnection in San Francisco, both of which we're very excited about!

If any of you are going, it would be great to see you!

Booth numbers:

GDC Exhibit Area
GDC Expo Number 1432 (Nordic Pavillion)

Game Connection
2NDFL 283

We'll be bringing some new footage and it would be great to see you guys!

While I'm here, I though I would show you some concept art for a new area we're working on; the Dockyard.
The Dockyard is located at the foot of Desert City which straddles the border between the sea and the desert.

I started as usual with a bunch of sketches and here are a few of them.


Quick note on this sketch sheet; it was done on a Samsung Galaxy Note 10.1" tablet. If any of you concept artists see this, it's a great choice for those of us who paint! It comes with a pressure sensitive screen and stylus. Coupled with the "LayerPaint" app it works great as a portable digital sketchbook!


This was done in photoshop as usual.

We discussed and found it too complex, it would be very expensive to create all the assets. The gameplay we have planned for the area didn't really fit either. This kind of chaotic are sorta invites to go interact with everything, and we wanted to focus it on the house where the Dockyard master lives, and the Reckless (Amon's ship, which he is constructing from stuff he finds in the desert. We'll get back to you with more on the Reckless!).

Here is the cleaner, more to-the-point environment we ended up on.


I also did a production art sheet for our environment artist to work from


We'll make a follow up post on the implemented area when we have it in Unity.

Oh! If any of you want to read a little more about Festival of Magic, Gamer.no wrote about us a little while back. It's in Norwegian, but google translate does a pretty decent job of translating. Have a look over at gamer.no!

That's it for me this time around. Take care!

Comments
Kuznetsovsky
Kuznetsovsky

that's such a well presented sketch and concept art! lovely artstyle.

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Sph!nx

Agreed!

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riccardo_deias
riccardo_deias

Looks great!

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moddlord1
moddlord1

cool!!

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dCepT Author
dCepT

Kuznetsovsky, Sph!nx, riccardo_deias, moddlord1 Thank you guys! We're so glad you like what we're producing! :) Will make an update with the scene once we have it implemented!

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DoctorSpanky
DoctorSpanky

Sweet art, looks lovely like Kuznetsovsky said :)

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dCepT Author
dCepT

Thank you!

Reply Good karma+1 vote
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Earthlock: Festival of Magic
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Windows, Mac, Linux, XONE, PS4, WiiU
Developer
Snowcastle Games
Engine
Unity
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