Earthlock: Festival of Magic for PC and multi console release is a RPG/Adventure game set in the fantastical world of Umbra. Earthlock: Festival of Magic is the first part in a trilogy of games. In the Game the player gets to play with a cast of eight unique characters, which they meet through the story. The player can group up to four characters at once and engage in turn based combat, resource management and real time puzzle solving. Each character has a unique relationship with the other characters in the group, developing these relationships can unlock unique combat abilities encouraging the player to experiment with different groups.
This week we looked at how to design and implement variations of each creature type in FoM.
Posted by frit on Jan 11th, 2013
This week we looked at how to design and implement variations of each creature type in FoM. Instead of having a gazillion kinds of cannon-fodder, we have a few carefully designed creature types that really adds interest to the battle system. So e.g. the Crabler is one of the organic creature types with an aggressive and defensive behavior pattern that requires the player to use specific strategies and choose his/her abilities and pairs wisely.
As you can see below the Crabler will have different looks and weapons depending on its level and element type.
This "armor-sets" or attachment modules will all work with the base rig and mesh of the creature and lets us add a lot of variation to each monster type.
Next time I'll go into some more detail on the production art and the whole 3D translation process.
Have swell weekend!