Festival of Magic is an original adventure role-playing game in which the players must fight and farm their way to glory. Join Amon, a desert scavenger and his reluctant companion Gnart, as they unravel the ancient mysteries of Umbra - a world divided by light and magic. The game combines turn-based combat and farming gameplay with exploration and puzzle-packed quests. Grow spuds, tend barnacles and use your harvest as powerful ammunition and spells; load your weapons, team up your companions and get ready for an epic adventure.

Report article RSS Feed Creature Design Diary - Crabler Enemy part. 1

This week we looked at how to design and implement variations of each creature type in FoM.

Posted by frit on Jan 11th, 2013


This week we looked at how to design and implement variations of each creature type in FoM. Instead of having a gazillion kinds of cannon-fodder, we have a few carefully designed creature types that really adds interest to the battle system. So e.g. the Crabler is one of the organic creature types with an aggressive and defensive behavior pattern that requires the player to use specific strategies and choose his/her abilities and pairs wisely.
As you can see below the Crabler will have different looks and weapons depending on its level and element type.
This "armor-sets" or attachment modules will all work with the base rig and mesh of the creature and lets us add a lot of variation to each monster type.

Next time I'll go into some more detail on the production art and the whole 3D translation process.

Have swell weekend!

Post comment Comments
d10sfan Jan 12 2013, 12:25am says:

like the creature designs, also like how you're wanting to carefully design your creatures!

+2 votes     reply to comment
Pyroinflames Jan 12 2013, 2:51am says:

really cool design

+3 votes     reply to comment
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Earthlock: Festival of Magic
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Snowcastle Games
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Earthlock: Festival of Magic
Earthlock: Festival of Magic Single Player Role Playing
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