Project RULE is
-independent roleplaying project;
-huge random open world;
-oldschool-like roleplay system;
-dynamic NPC life-simulation;
-dynamic script and quests;
Hi, cyfieithydd is here!
Long time no seen, yes? Today i have only 2 news for you: bad one and good one. The bad one is: Project RULE exists no more. That was my very first experience in game-developing, i've learned much about c# and Unity. And it was very helpful by creating my next game for Android Distant Stars (more info about it is here.). That experience was very helpful and now you'll get the good news.
RULE isn't actually died out, but transformed into my new project - Kingdoms.
You can learn more about here:
All ideas, concepts, materials are still alive and they will be used in my new game. Hope that you'll be so enthusiastic and active in giving me inspiration for moving on. Thank you very much, see you in Kingdoms!
Fresh news about RULE: some landscape generation improvement, trees generation.
Project RULE's last and fresh news: some inventory improvement, random landscape generation, first beta.
Fresh news about RULE: new models; craft system.
Fresh news about RULE: drag & drop inventory; building improvement.
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PROJECT RULE BETA (v 0.059) last changes: -building system;
Project RULE beta (v. 0.05) Please, read installation note below!
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