Project RULE is
-independent roleplaying project;
-huge random open world;
-explortion;-mining;-crafting;
-oldschool-like roleplay system;
-dynamic NPC life-simulation;
-dynamic script and quests;

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Evolution Building (v 0.059) Building (v 0.059)
Blog RSS Feed Report abuse Latest News: Project RULE >>> Kingdoms

0 comments by Cyfieithydd on Dec 30th, 2014

Hi, cyfieithydd is here!

Long time no seen, yes? Today i have only 2 news for you: bad one and good one. The bad one is: Project RULE exists no more. That was my very first experience in game-developing, i've learned much about c# and Unity. And it was very helpful by creating my next game for Android Distant Stars (more info about it is here.). That experience was very helpful and now you'll get the good news.
RULE isn't actually died out, but transformed into my new project - Kingdoms.

Evolution

You can learn more about here:

Kingdoms

All ideas, concepts, materials are still alive and they will be used in my new game. Hope that you'll be so enthusiastic and active in giving me inspiration for moving on. Thank you very much, see you in Kingdoms!

Cyfieithydd

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Project RULE Beta v 0.059

Project RULE Beta v 0.059

Sep 10, 2013 Demo 0 comments

PROJECT RULE BETA (v 0.059) last changes: -building system;

Project RULE Beta v 0.056

Project RULE Beta v 0.056

Sep 5, 2013 Demo 2 comments

Project RULE v 0.056 Please, read all informtion below!

Project RULE Beta v 0.05

Project RULE Beta v 0.05

Sep 1, 2013 Demo 0 comments

Project RULE beta (v. 0.05) Please, read installation note below!

Post comment Comments  (0 - 10 of 15)
SoaringStudios
SoaringStudios Jul 11 2014, 12:33am says:

I haven't heard much from this project in a while and was wondering if this was it for its journey? are you planning on uploading more content soon or did this project die out?

+1 vote     reply to comment
Guest
Guest Sep 12 2013, 6:57pm says:

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samiscoolcompany
samiscoolcompany Sep 7 2013, 4:47pm says:

Great work! From one developer to another, no matter how difficult programming this becomes, never abort this! This looks amazing.

+2 votes     reply to comment
Cyfieithydd Creator
Cyfieithydd Sep 7 2013, 5:07pm replied:

Thank you for such inspiriting words:)
(sorry - i've missed and pushed not "+" but "-" - my fault)

+3 votes   reply to comment
Jonny58591
Jonny58591 Aug 18 2013, 10:22am says:

accually this is minecraft in 3d

-4 votes     reply to comment
ThePC007
ThePC007 Sep 1 2013, 5:46pm replied:

1. Minecraft is already in 3D
2. No, this is not Minecraft.

+3 votes     reply to comment
JHBoyd
JHBoyd Aug 18 2013, 2:46pm replied:

MineCraft is already in 3D, idiot.

+5 votes     reply to comment
SpecklesIV
SpecklesIV Aug 2 2013, 12:31pm says:

Saved and Bookmarked. I have very high hopes for this Game! Good Luck on your Creative Journey, Cyfie!

+2 votes     reply to comment
Cyfieithydd Creator
Cyfieithydd Aug 2 2013, 2:29pm replied:

Thanks!

+2 votes   reply to comment
DevJosie
DevJosie Jul 22 2013, 10:07am says:

Please answer this. How did you get the blocks to spawn right on top of the terrain?

+3 votes     reply to comment
Cyfieithydd Creator
Cyfieithydd Jul 22 2013, 10:22am replied:

via script. Unity allows to get information about coordinates of pointed object (terrain) with Raycast function. And when you'll have cordinates WHERE you whant to set block, the rest is easy.

+3 votes   reply to comment
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Project RULE
Platform
Windows
Developer
Oreol
Engine
Unity
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Release Date
TBD
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Style
Genre
Role Playing
Theme
Fantasy
Players
Single Player
Project
Indie
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Project RULE
Project RULE
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Files
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