Project RULE is
-independent roleplaying project;
-huge random open world;
-explortion;-mining;-crafting;
-oldschool-like roleplay system;
-dynamic NPC life-simulation;
-dynamic script and quests;

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Building (v 0.059) Building (v 0.059) Building (v 0.059)
Blog RSS Feed Report abuse Latest News: Project RULE - Sunday NEWS # 7

0 comments by Cyfieithydd on Sep 8th, 2013

Hi! Max is here and some fresh sunady news are coming!
So, let't not waste our time and take a look at some changes, that i've made this week.

VISUAL DEVELOPMENT
First, it's about mountains textures. When generating ramdom map, mountans get their own textures, which depends on mountains height and climate. This is just cosmetic change, but looks good:

Landscape random generation (v 0.056)
Mountain textures - desert

Landscape random generation (v 0.056)
Mountain textures - continental climate

Second, i've added a map of the terrain, and during landscape generation process it shows the actual position of the mountains, hills etc. It's very helpful, because your character has no map at all, when game starts.

Landscape random generation (v 0.05)
Landscape map

Also remember, that every time you generate new map, it will be absolutely unique: shape, mountains and hills positions and shapes, climate, objects etc. - all is unique and depends on many factors.
I think i didn't forget anything and now let's talk about forests.

FORESTS
The main RULEs concept - is to give you absolutely unique game experience every time you start new game. Random is main word here and forests are not an exception:) Amount of forests in the map, its size, tree types, objects in forest like rocks, flowers, bushes - all is random. Of course, you can't find strawberries or bananas in nothern climate etc. All is realistic, don't worry:)

Landscape random generation (v 0.055)
Continental climate

Landscape random generation (v 0.055)
Polar climate

Landscape random generation (v 0.055)
Desert

And the main thing is that you can download the last version
of RULE and try all this new stuff!

Project RULE Beta v 0.057

Hope, you'll like it!

Because main subject of todays news is landscape generation the question for today is:
SHOULD THE PLAYER HAVE AN OPTION TO CHOOSE GENERATION SETTINGS, IF HE OR SHE WANTS TO? CHOOSE A CLIMATE, RELIEF ETC? OR LET'S RANDOM DECIDES?

That was all, friends! Don't forget to download the last beta!
Till next sunday!
Max

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Project RULE Beta v 0.059

Project RULE Beta v 0.059

Sep 10, 2013 Demo 0 comments

PROJECT RULE BETA (v 0.059) last changes: -building system;

Project RULE Beta v 0.056

Project RULE Beta v 0.056

Sep 5, 2013 Demo 2 comments

Project RULE v 0.056 Please, read all informtion below!

Project RULE Beta v 0.05

Project RULE Beta v 0.05

Sep 1, 2013 Demo 0 comments

Project RULE beta (v. 0.05) Please, read installation note below!

Post comment Comments  (0 - 10 of 15)
SoaringStudios
SoaringStudios Jul 11 2014, 12:33am says:

I haven't heard much from this project in a while and was wondering if this was it for its journey? are you planning on uploading more content soon or did this project die out?

+1 vote     reply to comment
Guest
Guest Sep 12 2013, 6:57pm says:

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samiscoolcompany
samiscoolcompany Sep 7 2013, 4:47pm says:

Great work! From one developer to another, no matter how difficult programming this becomes, never abort this! This looks amazing.

+2 votes     reply to comment
Cyfieithydd Creator
Cyfieithydd Sep 7 2013, 5:07pm replied:

Thank you for such inspiriting words:)
(sorry - i've missed and pushed not "+" but "-" - my fault)

+3 votes   reply to comment
Jonny58591
Jonny58591 Aug 18 2013, 10:22am says:

accually this is minecraft in 3d

-4 votes     reply to comment
ThePC007
ThePC007 Sep 1 2013, 5:46pm replied:

1. Minecraft is already in 3D
2. No, this is not Minecraft.

+3 votes     reply to comment
JHBoyd
JHBoyd Aug 18 2013, 2:46pm replied:

MineCraft is already in 3D, idiot.

+5 votes     reply to comment
SpecklesIV
SpecklesIV Aug 2 2013, 12:31pm says:

Saved and Bookmarked. I have very high hopes for this Game! Good Luck on your Creative Journey, Cyfie!

+2 votes     reply to comment
Cyfieithydd Creator
Cyfieithydd Aug 2 2013, 2:29pm replied:

Thanks!

+2 votes   reply to comment
DevJosie
DevJosie Jul 22 2013, 10:07am says:

Please answer this. How did you get the blocks to spawn right on top of the terrain?

+3 votes     reply to comment
Cyfieithydd Creator
Cyfieithydd Jul 22 2013, 10:22am replied:

via script. Unity allows to get information about coordinates of pointed object (terrain) with Raycast function. And when you'll have cordinates WHERE you whant to set block, the rest is easy.

+3 votes   reply to comment
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Project RULE
Platform
Windows
Developer
Oreol
Engine
Unity
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Fantasy
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