The theme of Divinity: Original Sin 2 is how your origins affect who you are and what chances you get in life. At the start of the game, you pick a single character and determine your starting stats, race, and origin story.
You'll be able to recruit up to three companions, each of whom is just as detailed as the character you're playing, with their own origin story and motivation to help you in your quest. This makes it possible for each companion to become a player character in multiplayer mode; every party member is equally important to the whole.
Like its predecessor, Divinity: Original Sin 2 is a game about systems and using those systems to get your way. Before you know it, you’ll be manipulating the environment, using new types of elemental interactions, and exploiting people’s weaknesses to achieve your goals.
I've returned from my "contemplation time", and did so unemployed, so i will have to slow down development speed until i find myself a new one. Also, since i've been doing the mod all by myself and having to jump to and from concept artist to programmer then 3d modeler often, and doing all of it is taking some time, which i'll have to use on freelancing and job hunting.
But bad news aside;
This week i've been trying to get the building system finished but i am having some issues with the engine, i'll post some images of what can be noticed visually but i've been doing mostly coding:
- New building menu:
It will now tell you all the important details about the selected building and much more. You can also see it in action in the last update, i've fixed some issues with it now so i might make a new video next update.
Lots of math on this one, gave me quite the headache.
- Started working on the world map AI (Objectives and trade)
- Started villager AI (Daily objectives and animations)
- Some work on the lore (Here are some spoiler free snipets)
I'll reveal some more lore as the mod progresses.
I would also like to ask for anyone intrested to help out on the project, it will certainly speed up things ♥
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.