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Prehysteria is an open-world, survival horror game set on an island somewhere in the middle of the Bermuda Triangle. Players awaken on the beach after surviving the sinking of the cruise ship they
were on, and they're the only survivor (three more survivors if playing co-op). The survivor(s) soon find out they're not alone on the island as it is populated by animals thought to have long been extinct...

So, the game is a survival-horror game set on a tropical island full of dinosaurs. There is no means of weaponry and no way to kill the prehistoric giants. You'll be armed with a flashlight that survives the wreckage, and numerous rocks you can pick up on the island to distract the larger carnivores for a short amount of time, or scare
the smaller ones away.
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We'd like to eventually incorporate a co-op element later on during development with a drop-in/drop-out style of play.
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The game is being developed by a small handful of experienced developers in the industry. Together we've worked on titles such as Paranormal/Paranormal: The Town, League Of Legends, Need For Speed and various films such as Les Miserables, Kick Ass, and more.

Image RSS Feed Latest Screens
Playable Character - Michael Winston Playable Character - Stan Crichton Cafeteria
Blog RSS Feed Report abuse Latest News: June 7th, 2014 - GPU Issue

1 comment by Manio31 on Jun 7th, 2014

Just a short little update regarding the development of Prehysteria. I've had to halt all progress on the game as the GPU in my computer died a few days ago, and I have no way to work on the game. So, there's going to be some delay in terms of development until I can get a new graphics card for my PC.

That being said, the game is still being developed and since all of the programming, and level design is being done by me it's going to be a lengthy process, but I can assure you all that the end product will be worth it.

Thanks for following, and tracking the game. Down below are some conceptual art stuff regarding the player characters. We have a nerdy character of Stan Crichton, and the cruise-ship's captain, Michael Winston. Both of their names are plays on two very prominent people who were responsible for the amazing work in the Jurassic Park films. Michael Crichton being the writer of Jurassic Park, and Stan Winston being responsible for the amazing animatatronic work in the films. This is us honoring these two men who sadly passed away a few years ago.

Stan Crichton

Playable Character - Stan Crichton

Michael Winston

Playable Character - Michael Winston

Also be sure to join our Forums for discussions regarding the game, and submitting ideas - Z13.invisionfree.com well as liking our Facebook page - Facebook.com

Post comment Comments  (0 - 10 of 17)
Fritz-Schutzstaffel
Fritz-Schutzstaffel Jun 8 2014, 12:48pm says:

I do ask, Justin 'Manio' Ross, how are people to trust you if you blatantly stole money from the game "Faceless" you were once part of and spent it on yourself? That was 2,000 dollars raised by Faceless for future development that you just swept away, instead spending it on things like Doctor Who Merchandise, Apparel, Bills, DVDs, Games, clothes, people to hire for Prehysteria, etc. Hell, you even announced on Facebook you're saving up for a new Graphics Card rather than paying Sklarlight the money that is rightfully property of the Faceless Development Team.

After this, why do you expect people to donate their hard earned money to you? I am sorry, but no. This seems too much like a scam. If it's not, I apologize, but your background is shrouded in lies and theft. Shame on you if this is a scam.

+3 votes     reply to comment
Glaite
Glaite Jun 8 2014, 6:07am says:

THIS! IS WHAT IM TALKING ABOUT! Finally, i've been waiting for a game like this since i was about 5 years old!

-1 votes     reply to comment
BESTROFLMAN
BESTROFLMAN Apr 7 2014, 9:23pm says:

Well...
I have a lot to say...
I'm working on a Dinosaur Survival Horror Game too, well, I'm just a mere sound designer.
From what I can see this looks awesome for a start, all of the dinosaurs look pretty sinister, my only concern is that you're not going to be able to kill the small dinosaurs, maybe let players able to kill small dinosaurs but not medium or large sized?
I like the tall grass concept, it will make a lot of suspense before the scare.
The sounds are pretty good, fits the T. rex.

This is a very ambitious project, good luck!

-1 votes     reply to comment
Manio31
Manio31 Apr 7 2014, 9:39pm replied:

No killable dinosaurs. We feel like there isn't much of a risk if you can kill them to get out of situations. No weapons. Just rocks to distract them.

Besides, there won't be many tiny dinosaurs.

-1 votes     reply to comment
Bl4ckM4n22
Bl4ckM4n22 Apr 7 2014, 5:08am says:

KEEP US UPDATED!!! SOUNDS AWESOME!!! AND I LOVE HOW YOU ACTUALLY REPLY TO PEOPLES COMMENTS!!!

-1 votes     reply to comment
Manio31
Manio31 Apr 7 2014, 8:35am replied:

Woo!

-1 votes     reply to comment
Manio31
Manio31 Apr 6 2014, 4:32pm replied:

But it wouldn't be as scary ;)

It's a horror game.

-1 votes     reply to comment
more-badass
more-badass Apr 6 2014, 5:57pm replied:

Being armed doesn't make a game less scary. In fact, I think being armed with some primitive bow or spear, finding an old knife, or flares, would allow for some more options and make the gameplay more tense.

It's one thing to always be running and hiding. It's another to feel like you have a semblance of protection with your wooden spear as you hide in the tall grass at night as you hear raptors hoot nearby, knowing that you maybe only have one chance to hold the predators at bay before you're weaponless and need to flee

Having a weapon enhances that feeling of desperation when you don't have a weapon, adding tension beyond just hiding.

+2 votes     reply to comment
Manio31
Manio31 Apr 6 2014, 6:01pm replied:

There will be flares, and they are ways to defend yourself. You just won't be able to kill anything.

-1 votes     reply to comment
Borzi
Borzi Apr 9 2014, 1:21pm replied:

That sounds good enough for me :D

0 votes     reply to comment
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Prehysteria
Platforms
Windows, Mac, Linux
Developer & Publisher
Fiddlehead Games
Engine
Unity
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Official Page
Z13.invisionfree.com
Release Date
TBD
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Style
Genre
Adventure
Theme
Horror
Players
Single & Co-op
Project
Indie
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Prehysteria
Prehysteria
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