It’s been a long time. How have you been? I’ve been really busy being dead. You know... after you murdered me?
Runner-up of Valve's Summer Mapping Initiative. Pits the player directly into a chamber filled with redirections (we had to have some) and mechanics built on prevailing mid-air portaling techniques, though with less difficulty and more fun.
*Flings between the two angled platforms* WEEEEEEEEEEEEEEEEEEEEEEEEEEE
There is a reason for the core to be named "Wheatley".