A procedurally generated platformer/roguelike fusion. You are a force knuckle pilot and propel yourself towards the Sky through aerial combat. The higher you manage to climb, the harder the enemies and challenges will become. I am trying to create a fun game for short but challenging rounds of arcade gameplay. Controller highly recommended.

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This week I can finally show some enemy behavior. They can follow the player, aggro, deaggro, attack, and so on. They have a special mob behavior and will do random things when they have got nothing to do.

Posted by dekdev on Sep 22nd, 2012

Hello there, IndieDB. 

This week I can finally show some enemy behavior. They can follow the player, aggro, deaggro, attack, and so on. They have a special mob behavior and will do random things when they have got nothing to do.

There is a video of this on my indieDB page, check it out!
I worked hard on implementing these, and also got a new environment up. Quite some time went in optimizing the engine, again and again, and I am very happy with it. I will soon start working on skills and combat as well as UI. 

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marcoasibal
marcoasibal Sep 23 2012, 2:48am says:

Looking really awesome ! What i would reallyy love to see now is some combat

+1 vote     reply to comment
dekdev
dekdev Sep 23 2012, 4:08am replied:

Thanks, trying to get some by next week.

+1 vote     reply to comment
BaronVengeous
BaronVengeous Sep 24 2012, 3:05am says:

dude. this never ceases to get better. WHEN/WHERE CAN I PLAY THIS!?!?!?

+1 vote     reply to comment
dekdev
dekdev Sep 24 2012, 6:16am replied:

Hehe thanks. I don't know really. When its done, which it isnt even remotely. I am working as hard as I can and I'll make sure to keep the updates coming.

+2 votes     reply to comment
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Path to the Sky
Platforms
Windows, Mac, iPhone
Developed By
dekdev
Engine
Custom Built
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Official Page
Pathtothesky.com
Release Date
TBD
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