This is the latest build of Greebroll, an atmospheric simplistic ball platformer. This is the version sent out to the press
Greebroll is an atmospheric simplistic ball platformer with vivid and colourful visuals which gets you shouting at the screen as you frantically roll through hundreds of levels completing objectives whilst trying to stay alive. Greebroll will almost certainly get you addicted into its incredibly challenging levels as you immerse yourself through the colourful and lively courses at your own pace accompanied by its abstract soundtrack.
2 player level mode: Replay all the levels but this time with a local partner
3 Training Rooms: Quick and easy access to learning and experimenting around with obstacles and the mechanics of the ball movement
Cheat Codes/Secrets: Various secrets are scattered amongst the level packs and it is up to you as a player to locate them to use to help/mod the course to your choice
Customization: Dislike the bland colour of the ball? Fear not, you can change the colour freely through both players
Capture/Playback: Allowing you to take Small to Cinematic Screenshots, you are able to record your playthrough and play it back in game
Music Modification: Adjust the Pitch/Volume through text files easily as well as you can import your own music to play in-game and be used as background/sound effects.
Green/Black Screen: You can now extract the gaming footage and place your own background in without much hassle as well as play the game without any distracting however fancy background.
Mac Version: Don't have a Pc and want to play Greebroll? Well now you can play on Mac as well.
Stats: Want to know how well you are going? You can now head over to the Stats Menu and look at all the info you want to know on your progress.
Survival 1/2 player: Stay on the level as you dodge the cubes heading towards you as you try to survive the longest amount of time.
Knockout Mode: This time you can get head to head with your mate as you try to knock your fellow local off the course.
x360 Controller Support: You can now play Greebroll with a controller in one hand and a mouse in the other! When choosing the levels you are required to use the mouse but when playing through all the different modes, you can just use the controller.
250+ levels:Each level is categorised into their respective pack
Steam Integration: Things like Steam achievements and trading cards have to be sorted out but only after release on greenlight can i actually start.
So now that you've read this description, if you are interested please vote 'yes' on Greenlight!
I'm glad to announce that Greebroll will now be available to Mac users!
It's been quite a long few months since I posted any recent news and I thought I might as well work on a Mac version seen that their is another crowd of which I can tap into.
Having only a PC, I had to borrow a mac to be able to test it out as there was some issues with the game causing it to crash.
One of the main issues was the 'System IO' as a lot of my codes heavily rely on scanning the folder structure and extracting files e.g. sound clips. With the mac build, it runs a seperate 'if statement' to check if it is the mac build thus doing a different set of commands.
Also, previously with Unity there was a raycast bug which caused the mac version to crash upon selecting an level icon which has now been fixed in the latest Unity version.
Thanks for reading this and I hope you continue to buy or check out my game currently available on Indie Game Stand.
Latest tweets from @those6faces
Day 1 of web design with no experience. Somehow coming together...more or less T.co
Jan 24 2015, 3:55am
Starting on a website with around 4/36 ounces of HTML experience. Damn, I am in for one hell of a ride #webdesign
Jan 23 2015, 5:44am
Jan 18 2015, 6:23am
@patchworkempire Looking amazing!
Jan 16 2015, 7:33pm
Been trying to work out a menu design for the passed couple of days.. I think I'm onto something
Jan 16 2015, 5:47am
Time to test this baby out full screen #therealdeal
Jan 14 2015, 7:38pm
EVERYTHING'S AUTOMATED! C'mon, you know that feeling
Jan 14 2015, 7:02pm