Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.

Media RSS Feed Report media Overgrowth - Initial Ragdoll Physics
Comments
--Theo--
--Theo-- May 22 2009, 8:47am says:

It's like lemmings jumping off a cliff. :3

+6 votes     reply to comment
Assaultman67
Assaultman67 May 22 2009, 10:39am says: Online

Right now im imagining a wolf character tossing a rabbit character around ... B) ...

I dunno why, but ragdoll physics always looked a bit awkward to me ... i guess thats because when people fall, they don't go completely limp :/ ...

+6 votes     reply to comment
CallmeMic
CallmeMic May 22 2009, 12:18pm replied:

Maybe if they are dead ?

+1 vote     reply to comment
SupaNinjaMan
SupaNinjaMan May 23 2009, 1:05am replied:

not immediately.

+2 votes     reply to comment
BigglesInSpain
BigglesInSpain Oct 13 2009, 1:33pm replied:

Maybe you should consider localising the ragdoll effect, so if you get hit in the back, for instance, only your spine goes limp while the rest of the body remains relatively rigid, at least, until the player dies...

+1 vote     reply to comment
DefjomDXXok
DefjomDXXok May 28 2009, 12:22pm replied:

man the ragdoll phisycs, turn the game more realistick( and fun ) it can be awkward to you but a lot of gamers prefer games with ragdoll phisycs

-1 votes     reply to comment
masterofhobbiton
masterofhobbiton Jul 2 2009, 12:31pm replied:

Something like they had in Force Unleashed is good, where it's sort of ragdoll and physics-y, but then also the people try to grab onto things and flail around as they fall. :D

+1 vote     reply to comment
ULTIMATE
ULTIMATE Oct 6 2009, 5:13pm replied:

As I recall Mass effect had some awesome physics when lifting enemies with biotics.

+1 vote     reply to comment
DefjomDXXok
DefjomDXXok May 26 2009, 1:53pm says:

ragdoll physicks are always awesome
in our days games without ragdolls physicks receive a lower rating than the games with R.P.(Ragdoll Physicks)
it is impossible to don't like it.lol

-3 votes     reply to comment
alioli
alioli Jun 4 2009, 3:58pm says:

sure i dont rather play a game with death animations than Ragdoll, but yes, ragdoll isnt realistic! it is like... if you die, you font loose 10-20 pounds of bodyweight and u dont go all limb! =P still, i prefer ragdoll

+1 vote     reply to comment
antilogic01
antilogic01 Jun 11 2009, 6:27pm says:

Better than most, the friction between the ragdolls and the environment is much more believable than what I normally see. :D

+1 vote     reply to comment
preowned
preowned Jun 25 2009, 9:56pm says:

the thing is, if you have scripted death sequences, it can get boring fast.

with ragdoll, its fun to see the body flop down stairs, or fall off a cliff after you stab them.

+1 vote     reply to comment
SinKing
SinKing Jun 27 2009, 7:41am says:

Indeed, It's esecially cool, since you can throw enemies and things around. I have had so much fun with the "rubberband" function in the editor and grappling moves when fighting with the robot ragdoll. I mostly try throwing him far enough so he falls off the edge of the map - ahhh, finally silence ;)

+1 vote     reply to comment
m1dlet
m1dlet Jul 2 2009, 5:03am says:

Is this euphoria ?

0 votes     reply to comment
Myloman
Myloman Aug 19 2009, 10:06am says:

Now that, was a massive orgy of awesomeness. To say the least. Love the soundtrack so much :). Kickass guys!

+1 vote     reply to comment
lethal_vortex
lethal_vortex Sep 13 2009, 2:49pm says:

looks awesome:D i hope it will be like first one were u get knocked out turn ragdoll & can get back up

+1 vote     reply to comment
Mastix
Mastix Oct 30 2009, 3:21pm says:

What's up with the epic music while watching ragdolls? lol!

+1 vote     reply to comment
megasantiago
megasantiago Nov 11 2009, 6:18pm says:

WTF! This game is pretty cool! I don't see the time to download it!!!

+1 vote     reply to comment
skippyledoodangle
skippyledoodangle Dec 12 2009, 5:36pm says:

I'm just paying attention to the background. My God it's beautiful.

+1 vote     reply to comment
Wiweeyum
Wiweeyum Dec 19 2009, 2:13am says:

I just love how the music can make toothpaste/marshmallow people falling down so epic! Like... it had meaning and was fulfilling to watch!

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.

Description

Blog.wolfire.com A demonstration of Overgrowth's initial ragdoll physics technology.

Video Details
Type
Demonstration
Date
May 21st, 2009
By
johng
Length
01:56
Filename
RagdollPhysics.mov
Options
URL
Embed
Bookmark
Digg Super bookmark
Report Abuse
Report media
Add Media
Members only