Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel. Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.
I just finished the multiplayer server browser for Overgrowth. This is a completely integrated server browser to let you find multiplayer servers to play on. What features from GameSpy, Steam, etc. should I borrow to make it optimal?
Posted by jeffr on Aug 18th, 2009
I recently finished the UI for the server browser in Overgrowth.
This will let you browse all of the multiplayer Overgrowth servers and easily choose the one you want from within the game. Check it out! (Note that the server names and such are just random Quake servers I found for testing.)
It's pretty straightforward. When you click on a server, it sort of pops out with an animation (you can see for yourself next week) and you can join the server. I'm thinking of putting some more info in the extra space that pops out, but I'm not sure yet.
We are really flexible with the UI. Are there any cool features in GameSpy, GameRanger, etc. that you'd like to see in Overgrowth? (permalink)