OverDose is a class, team& objective based multiplayer game set on a post apocalyptic Earth, were the Confederate Marine Corps and Marauders battle it out for supremacy over the destroyed cities of a war torn world. Using idTech2 as a base, we are writing our engine from the ground up to take advantage of modern day graphical options and details levels to bring you eye popping class based multiplayer mayhem. This isn’t just war... Its an all out apocalypse!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
They're dead, Dave...
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
booman Feb 22 2011 says:

Very realistic lighting! You guys rock in the texture department! Awesomeness!

+7 votes     reply to comment
just_call_me_G Feb 22 2011 says:

awesome, but that barrel with fire looks odd in ful size.
also funny Description :D

+3 votes     reply to comment
KEEP_IT_UP! Feb 22 2011 replied:

yepp - it's like the base of the flame / the point where it "starts" is visible through the hole... beside that - just pure awesome! ;D

+1 vote     reply to comment
DaveW Feb 22 2011 replied:

I'm not sure the flame is bad - it's the floating bits of metal in the can that look a bit odd. Obviously a minor thing compared to the rest of the scene, though.

+1 vote     reply to comment
kazumo Feb 22 2011 says:

Niiiceeee *-* Like always!

+2 votes     reply to comment
Paxton Feb 22 2011 says:

If I'm the only one who gets the Red Dwarf references then...you all suck. >:0

+2 votes     reply to comment
Mars_3K Feb 22 2011 replied:

no, you can count me as a dwarfer ;) the rest are just smeg-heads.

+1 vote     reply to comment
jamman88 Feb 23 2011 replied:

and me too

+1 vote     reply to comment
Peavy Apr 7 2011 replied:


Rimmer: Remember, only the good die young.
Death: Its never worked that way before...

One of the funniest lines I have heard.

+1 vote     reply to comment
Jeek Mar 8 2011 replied:

Don't worry, you're not :)

+1 vote     reply to comment
Hell_Diguner Feb 22 2011 says:

Goodbye, Dave

+1 vote     reply to comment
Derranged Feb 23 2011 says:

Wow, this game looks like it will have better graphics than any game has ever had before. It almost looks like the real deal but sadly it isnt ;).

+1 vote     reply to comment
shaftling Feb 23 2011 says:

is it an actual ingame shot or was this "staged"? i am wondering if you guys have some sort of ragdoll.

+1 vote     reply to comment
Gavavva Author
Gavavva Feb 23 2011 says:

It was ingame, yes. But it was staged to the extent the player model was placed there. Also, as this is a menu scene, the particle effects ingame will be 10000x better.

+1 vote   reply to comment
Awesome_ninja Feb 23 2011 says:

Yeeeesh.... Now All you need is a preorder link on Steam and Im sold =)

+1 vote     reply to comment
Kasplatt Feb 23 2011 says:

that door doesn't look like it could close, a single one seems to fit the entire opening

+1 vote     reply to comment
Gavavva Author
Gavavva Feb 23 2011 says:

Thats called FOV 90, and its a twat. The doors obviously measure up. I knew I shouldn't have posted this, its already outdated, what with the wet effects, foliage and ****.

+1 vote   reply to comment
ezjamin Feb 23 2011 replied:

Thought we said we'd use 80..

+1 vote     reply to comment
Gavavva Author
Gavavva Feb 23 2011 says:

This was a UI shot, and the FOV is still undecided, but yeah its likely 90 is defo out. It won't be anything as insane as CODs 65 or Crysis 2's 55, mind you... 80 is about the sweet spot.

+1 vote   reply to comment
HellsMarshall Feb 23 2011 says:

field of view ...
normal 120° (in real) ... a monitor is flat so the most game set it to 90 (oldschool) ... cause on a flat monitor 120° ´re looking fishlook like.
crysis @ cod are making **** with the 65/55° ... that looks for me like i have zoomed in (also in movement) ...
and that ******* motionblur ... it looks like a lot of drinks ;)
the first game that used that technic to much was need for speed.
and Overdose is rockin !
(the graph ... havent played ;)
but i think it would be also nice to play. )
do u plan a sandbox for the game ???
levelediting wanna be much faster then ! ^^


+1 vote     reply to comment
Avenger2150 Feb 24 2011 says:

Niiiiice !

+1 vote     reply to comment
SinisterExaggerator Mar 20 2011 says:

loving the red dwarf quote ^^

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


Lister: Where is everyone Hol?
Holly: They're dead Dave.
Lister: Who is?
Holly: Everybody Dave.
Lister: What Captain Holister?
Holly: Everybody's dead Dave.
Lister: What Todd Hunter?
Holly: Everybody's dead Dave.
Lister: What Selby?
Holly: They're all dead, everybody's dead Dave.
Lister: Peterson isn't, is he?
Holly: Everybody is dead Dave.
Lister: Not Chen?
Holly: Gorden Bennet, yes Chen, everybody, everybody's dead Dave.
Lister: Rimmer?
Holly: He's dead Dave, everybody's dead, everybody is dead Dave.
Lister: Wait, are you trying to tell me everybody's dead?
Holly: Shouldn't have let him out in the first place!

Image Details
Feb 25th, 2011
Embed Thumb
Report Abuse
Report media
Add Media
Members only