OverDose is a class, team& objective based multiplayer game set on a post apocalyptic Earth, were the Confederate Marine Corps and Marauders battle it out for supremacy over the destroyed cities of a war torn world. Using idTech2 as a base, we are writing our engine from the ground up to take advantage of modern day graphical options and details levels to bring you eye popping class based multiplayer mayhem. This isn’t just war... Its an all out apocalypse!

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RSS feed Report content CMC Pistol - Sand/Woodland Version (view original)
CMC Pistol - Sand/Woodland Version
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lukaluka94 Mar 9 2011 says:


+2 votes     reply to comment
Gregs2k2 Mar 9 2011 says:

Looking good bauss. Got any of that there fine cornbread?

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Gavavva Author
Gavavva Mar 9 2011 replied:

Aye, but it's from my mises. She wanted to thank you. She was pleased... Several times.

+1 vote   reply to comment
Minuit Mar 31 2011 replied:

Hey! Don't you hold back on me! You big dummy n

+1 vote     reply to comment
GenMoKai Mar 9 2011 says:

Owke that looks great! very nicely done

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Derranged Mar 10 2011 says:

Your textures look pretty good but to me they look more rusty than woodland/sand but yeah, good job.

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Gavavva Author
Gavavva Mar 10 2011 says:

It's the variant that will display in woodland/sand themed levels, that's all. We decided that, in this case, we didn't need a separate texture for these two on this weapon. The snow version obviously has much more frost on it. The hands will still be themed to the location even if the weapon isn't, and other weapons will change (for example the colours/camo on o37) but if it's not needed we dont need to make more work for ourselves.

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The CMC Pistol, textured in-game with no post processing. Model/texture Ben “EZ Jamin” Dalling.

Mar 9th, 2011
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