OverDose is a class, team& objective based multiplayer game set on a post apocalyptic Earth, were the Confederate Marine Corps and Marauders battle it out for supremacy over the destroyed cities of a war torn world. Using idTech2 as a base, we are writing our engine from the ground up to take advantage of modern day graphical options and details levels to bring you eye popping class based multiplayer mayhem. This isn’t just war... Its an all out apocalypse!

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Media RSS Feed Report media CMC Pistol - Sand/Woodland Version (view original)
CMC Pistol - Sand/Woodland Version
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lukaluka94
lukaluka94 Mar 9 2011, 1:53pm says:

*applauds*

+2 votes     reply to comment
Gregs2k2
Gregs2k2 Mar 9 2011, 2:07pm says:

Looking good bauss. Got any of that there fine cornbread?

+1 vote     reply to comment
Gavavva
Gavavva Mar 9 2011, 2:12pm replied:

Aye, but it's from my mises. She wanted to thank you. She was pleased... Several times.

+1 vote     reply to comment
Minuit
Minuit Mar 31 2011, 2:30pm replied:

Hey! Don't you hold back on me! You big dummy n

+1 vote     reply to comment
GenMoKai
GenMoKai Mar 9 2011, 3:41pm says:

Owke that looks great! very nicely done

+1 vote     reply to comment
Derranged
Derranged Mar 10 2011, 6:37am says:

Your textures look pretty good but to me they look more rusty than woodland/sand but yeah, good job.

+1 vote     reply to comment
Gavavva
Gavavva Mar 10 2011, 9:31am says:

It's the variant that will display in woodland/sand themed levels, that's all. We decided that, in this case, we didn't need a separate texture for these two on this weapon. The snow version obviously has much more frost on it. The hands will still be themed to the location even if the weapon isn't, and other weapons will change (for example the colours/camo on o37) but if it's not needed we dont need to make more work for ourselves.

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Description

The CMC Pistol, textured in-game with no post processing. Model/texture Ben “EZ Jamin” Dalling.

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Type
Entertainment
Date
Mar 9th, 2011
By
Gavavva
Size
2435×1342
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