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OverDose is a class, team& objective based multiplayer game set on a post apocalyptic Earth, were the Confederate Marine Corps and Marauders battle it out for supremacy over the destroyed cities of a war torn world. Using idTech2 as a base, we are writing our engine from the ground up to take advantage of modern day graphical options and details levels to bring you eye popping class based multiplayer mayhem. This isn’t just war... Its an all out apocalypse!
Just thought I would update with an early shot of the Marauder Burst Rifle (Shotgun) that we are working on. Credit to Stromberg. (Ignore the floating geo!!)
WoW. Awesome, great job.
Damn! Freaking well done! :D
One thing that suprised me is that this is made in ID Tech 2 (the engine that Q2 was made one). Can't wait to play this **** :)
sexy as hell.
Looks amazing. :D
looks amazing for me cept the screw looks a bit odd
The sight layering is very cool: larger rear sights for snap-shots, getting smaller and smaller for more aimed fire. Interesting use on a shotgun, it would be freaking awesome on a rifle.
Sick looking!
That screw is kinda wonky lookin'.. But it'll probably look fine with a texture slapped on it.
It maybe should be a little smaller? It might just be too big for the spot it's in.
Maybe the screw on the sight just shouldn't be bent. Right now it looks hollow or something.
Amazing!!
great work here!
I hope it wont be that high poly... Well texture it then lowered the polycount and make some illusions of high detail... YOu know what I mean...
The translation to this from concept art is unbelievable, whoever modelled this, you have INSANE talent.