A multiplayer, cross-platform FPS based on the heavy edited open sourced Enemy Territory source code. Project goal is to provide perfect combination between current IDTech3 engines (Urban Terror, Quake3, Return To Castle Wolfenstein, Enemy Territory and Tremulous).

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Add media Report RSS OpenWolf - Sky map - testing Deferred Shading, SSAO and DoF
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Description

Demonstration of Deferred Shading, Screen Space Ambient Occlusion (SSAO) and Depth Of Field
All in one :)

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930×720
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14 (1 today)
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openwolf-sky-map-testing-deferred-shading-ssao-and-dof.mp4
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