I officially announce the release of Olvand rose, but also that this will be the last release.
Olvand is a little multiplayer sandbox RPG, where the players live in self-built towns and can go on all kinds of adventures together. Imagine living with your friends in a small town in the mountains, or creating a new group of friends in a pub in the metropole you all live in. There will be several mini-games the inhabitants of a server can play together, among which will be combat based games like King of the Hill or Capture the Flag. You will be able to play against other people in your city, or as a city against another city, or as a whole server against another server. The combat works with self-built guns, in which all kinds of powers can be combined to create unique effects.
I've been mostly busy fixing multiplayer bugs. In this blog I tell you why and how.
I've had lots of bad luck over the last weeks. In this blogpost, I tell what happened.
This week, I want to tell you about a mistake that I keep making again and again, and give you an example of its most recent appearance.
Combat in Olvand has changed about. About the reasons, and the resulting Quick Olb.
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