Okhlos is a game about an angry mob in ancient Greece. You will have to travel all around Greece and conform a very large group of angry people to fight armies, mythological creatures and even the gods themselves! Each stage will have its unique challenges based around the gods they worshipped there. You will have lots of fighting in Sparta, lots of thinking to do in Athens, and lots of partying when facing Dionysius. You get the idea. Also, each unit will have its unique set of skills, making the mob unique each time you play. There will be heroes, warriors, philosophers, slaves, and much more!
The early Delphi layout vs. the new still in development level design.
Posted by CoffeePower on Sep 19th, 2013
Like last week, typing takes time. So, what better way to show you the week’s progress than directly showing it?
I’ll explain the video, otherwise this would be too much laziness.
In the first part, you will see original level. Sebastian didn’t implement any specific layout. Just threw some elements to test different enemy behaviours. You will see that it is short, and that you can complete it in like four minutes.
The second part of the video, shows how the actual layout of the city will be. And some unfinished things too.
Also, all the enemies are still placeholders.