Okhlos is a game about an angry mob in ancient Greece. You will have to travel all around Greece and conform a very large group of angry people to fight armies, mythological creatures and even the gods themselves! Each stage will have its unique challenges based around the gods they worshipped there. You will have lots of fighting in Sparta, lots of thinking to do in Athens, and lots of partying when facing Dionysius. You get the idea. Also, each unit will have its unique set of skills, making the mob unique each time you play. There will be heroes, warriors, philosophers, slaves, and much more!

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Okhlos Is Out Now!

Okhlos Is Out Now!

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After 4 years of hard work, we finally launched Okhlos!!

The importance of Playtesting

The importance of Playtesting

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This week we talk about our experience Playtesting Okhlos.

They Just Won’t Leave! Persistent Heroes for Okhlos

They Just Won’t Leave! Persistent Heroes for Okhlos

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This week, we talk about persistent heroes and the importance of balancing persistent stat buffs in a Roguelike.

A tour through Lemnos

A tour through Lemnos

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THE DEV BLOG IS BACK! This week we talk about Lemnos! The volcanic (because, why not?) ancient Greek city, home of Hephaestus!

Okhlos’ Changelog: version 0.7.1

Okhlos’ Changelog: version 0.7.1

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The latest changes in the latest version of Okhlos, right here in our devblog

PAX South, STEAM page and more!

PAX South, STEAM page and more!

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Okhlos goes to PAX South. The Steam Page is up. A new trailer is out. And eve more!

The many versions of Hephaestus

The many versions of Hephaestus

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The crafty Hephaestus gets the spotlight in our latest development update.

Okhlos’ Closed Beta is now live!

Okhlos’ Closed Beta is now live!

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We've launched the Closed Beta! If you pre-ordered Okhlos, check your mail!

The New Heroes of Okhlos Part IV: A New Hope

The New Heroes of Okhlos Part IV: A New Hope

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Today on the blog we finally wrap up our Spotlight on Okhlos' New Heroes!

Awards and changes!

Awards and changes!

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Want to know all the new stuff we've added into game? Come this way.

The New Heroes of Okhlos Part III: The Heroes Strikes Back!

The New Heroes of Okhlos Part III: The Heroes Strikes Back!

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Join us today for the third installment of our Spotlight on Okhlos' New Heroes!

New Heroes for Okhlos, Part II

New Heroes for Okhlos, Part II

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Join us for Part 2 of our New Heroes of Okhlos Spotlight! :D

The New Heroes of Okhlos, part I (second try)

The New Heroes of Okhlos, part I (second try)

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This week, we discuss the first part of Okhlos new heroes!

 In Fork Parker we trust

In Fork Parker we trust

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We are partnering with Devolver Digital to publish Okhlos. Plus Okhlos at PAX!

Sketchfab to Unity using 2D Toolkit

Sketchfab to Unity using 2D Toolkit

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Hey there! This week we are gonna talk about our interactive dioramas, show how the 3D meshes mix with pixel art. Particularly we are going to talk about...

Crushing the Olympian gods, one language at a time

Crushing the Olympian gods, one language at a time

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This week's dev blog update is all about our take on localization using Unity.

Log the change! Change the log! Changelog!

Log the change! Change the log! Changelog!

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Do you want to know what new features we implemented in this version? Check it out here!

Non-game media coverage is amazingly funny

Non-game media coverage is amazingly funny

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What happens when you get covered by non-game media sources.

Okhlos won best gameplay at Brazil Independent Games Festival

Okhlos won best gameplay at Brazil Independent Games Festival

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We are thrilled to announce that Okhlos has won the Best Gameplay Award at the Brazil Independent Games Festival! Out of 700 hundred games, world's third...

Brazil, here we go!

Brazil, here we go!

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Okhlos is competing in the Brazil Independent Games Festival! We are nominated for "Best Gameplay". Here are the contenders

A Matter of Morale!

A Matter of Morale!

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When is morale not morale? When is mob mentality a bar? This and many other riddles solved on the Okhlos devblog!

You sure dont look invincible to me!

You sure dont look invincible to me!

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A look at the new invulnerability effect, and the difficulties of giving player feedback on multiple characters.

Greenlight Aftermath and Press Roundup -

Greenlight Aftermath and Press Roundup -

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A short summary of our experience with the Greenlight campaign and the press coverage of it

Help Okhlos get Greenlighted!

Help Okhlos get Greenlighted!

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After 2+ years of hard work, we are finally entering the final lap! Help us with your vote please!

Announcing Greenlight and Pre-Order!

Announcing Greenlight and Pre-Order!

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Vote for Okhlos on Greenlight!And check our pre-order campaign too!

Hey you! Grab that Item!

Hey you! Grab that Item!

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This week we discuss how to put your ego aside and let playtesting change your defined gameplay constants

Put some verbs in your game!

Put some verbs in your game!

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This week we discuss Okhlos' new mechanics and why it's very important to put verbs in your game!

The Return of the Changelog - EGX Rezzed Version

The Return of the Changelog - EGX Rezzed Version

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The changelog returns, with new features, improvements and more!

50 Shades of Manticore

50 Shades of Manticore

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This week we’re showing off the creative process behind the very first mini-bosses in Okhlos!

Okhlos Goes to London (Simbolically, we are poor)

Okhlos Goes to London (Simbolically, we are poor)

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We are proud to announce that Okhlos has been selected to be part of the Leftfield Collection 2015, and as such will be at the EGX Rezzed event in London...

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Okhlos
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