OCR is an open-world indie driving game powered by Unreal Engine 3 featuring a free roam, time-trial and a race mode on a massive environment for $4.99.
OCEAN CITY RACING continues to move forward on the Steam Greenlight rankings and i'm pleased to announce that the future and the past OCEAN CITY RACING buyers on Desura will be rewarded with a free Steam Key.
Go ahead and purchase Ocean City Racing from Desura right now, and when the game gets accepted to Steam in the future you will receive a free key of the Steam version of Ocean City Racing which would be an improved version of the current build.
You can follow OCEAN CITY RACING on Steam Greenlight at here:
Highest Rated (4 agree) 7/10
This is an awesome achievement for a small team! Cars feel great and races are quite fun. Race mode is quite short (finished in two sessions) and free roam is pointless, but for $4.99 I'd say it's pretty good.
May 19 2013, 6:39pm by psychicparrot
Lowest Rated (13 agree) 4/10
I wouldn't so much call it a "racing game" to tell you the truth. Racing is usually fast, hectic, adrenaline pumping. Instead of tearing a path to the finish line by battling other racers, you're taking it slow and steady at grandma's pace just to keep it on the road. With unrealistic collision physics (accidental wall driving in the tunnel) and inaccurate drifting (you spin all over the road, reverse does nothing, and hand brake is too powerful), you'll fight not to win a race, but to continue…
May 26 2013, 9:27am by MisterGravity
Latest tweets from @oceancityracing
Nov 5 2013, 11:18am
OCEAN CITY RACING Steam Greenlight Progression OCR continues to move forward at the Greenlight list however more... T.co
Sep 4 2013, 1:42pm
OCEAN CITY RACING is 40% off - only $2.99 on Desura - 10 hours left for the deal to end. Don't miss it.... T.co
Jul 28 2013, 7:25am
Jul 22 2013, 5:34pm
Jul 19 2013, 5:19pm
Jul 19 2013, 10:08am
Jul 18 2013, 8:39pm
Jul 18 2013, 11:59am
Ocean City Racing is %20 off - only $3.99 on Desura for this weekend. Don't miss out this deal if you haven't... T.co
Jun 30 2013, 10:27am