No Heroes is a standalone game created with Unity Engine that is being made by a two man team.
No Heroes is a realistic, fast paced, Free To Play Multiplayer game featuring a vast weapon and character customization along with an innovative ranking and unlocking system.
Set in a fictional island, No Heroes will feature fast paced gameplay featuring parkour and free running, with realistic animations and visuals. The game will feature innovative gameplay elements and multiplayer modes, while retaining features that everyone loves.
I will be making an Alpha and Beta multiplayer in the near future so people can test it, give feedback and help me make a better game!
Multiplayer Modes :

  • Team DeathMatch
  • Capture the Flag
  • Battle Royal

Features :

  • Multiplayer online FPS up to 32 players
  • In-Depth Parkour / Free Running
  • Fast Paced action
  • Realistic physics
  • 3+ Multiplayer modes
  • 5+ Multiplayer maps
  • 25+ Weapons
  • 30+ Weapon Attachments
  • Vast Weapon Customization
  • Character Customization
  • Built-in game chat
  • More to be added

If you like fast paced gameplay featuring Parkour/Free Running with an in-depth weapon customization and fluid gameplay, then No Heroes is the game for you!
About Drunken Lizard Games :
A two man team creating an innovative free-to-play First Person Shooter featuring parkour, fun gameplay, realistic physics and more! The game will be released sometime in 2013.

Follow me at :
Youtube : Youtube.com
Facebook : Facebook.com
Twitter : Twitter.com 

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Blog RSS Feed Report abuse Latest News: No Heroes - Gun Customization

12 comments by Drunken_Lizard_Games on Jun 9th, 2013

In this video we show you the new weapon customziation system in No Heroes.
The system is still in WIP and will be changed.

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Post comment Comments  (0 - 10 of 54)
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Guest Jun 14 2013, 4:56pm says:

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Guest Jun 11 2013, 10:24am says:

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mikebryant15
mikebryant15 Jun 10 2013, 10:17am says:

The customization is just like in Ghost Recon Future Soldier which is pretty awesome

+1 vote     reply to comment
*Flame*
*Flame* Jun 9 2013, 7:57pm says:

Wow the customization is nice ! :)

+1 vote     reply to comment
Guest
Guest Jun 8 2013, 8:13pm says:

hi there, this game looks really great, but I got some questions, first, do you plan to add more game modes?, second, will the game be modifiable?, third, will the movement animations that were shown in the videos, be the default movement animations? and the final one, will you add more animations (in general)?

besides all my questions, keep it up, don't surrender.

+2 votes     reply to comment
Dinozauer
Dinozauer May 12 2013, 2:38pm says:

This game is coool, but how does fast paced gameplay mix with realism?

+2 votes     reply to comment
hardpenguin
hardpenguin Jun 8 2013, 9:31am replied:

Well, when you can actually run instead of only walking fast (Counter Strike), gameplay becomes really fast paced. Also this detecting device you've seen on the videos, it partially keeps away camping element from the gameplay.

+2 votes     reply to comment
Guest
Guest Apr 23 2013, 3:37am says:

looks great, the weapons need to have some scale issues sorted out, but other than that and some ligting/rendering issues. It looks great.

+1 vote     reply to comment
HellsArmy141
HellsArmy141 Apr 5 2013, 1:37am says: Online

Oh my god this game looks amazing! I cannot wait until it comes out!! Looking extremely good!!! Showing what the Unity engine can actually achieve!!

+3 votes     reply to comment
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No Heroes
Platforms
Windows, Mac, Linux
Developer & Publisher
Drunken Lizard Games
Engine
Unity
Contact
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Release Date
TBD
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Style
Genre
First Person Shooter
Theme
Realism
Players
Multiplayer
Project
Indie
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Twitter

Latest tweets from @drunkenlizardg

[DLG] [ Unity 3D ] No Heroes - Update #39: T.co via @youtube

Apr 19 2013, 11:48am

[DLG] [ Unity 3D ] No Heroes - Update #38: T.co via @youtube

Apr 4 2013, 12:54pm

New Update #37! T.co

Mar 23 2013, 5:05pm

[DLG] [ Unity 3D ] No Heroes - Update #36: T.co via @youtube

Mar 12 2013, 3:34pm

[DLG] [ Unity 3D ] No Heroes - Update #35: T.co via @youtube

Feb 22 2013, 1:55pm

[DLG] [ Unity 3D ] No Heroes - Update #34 : Unity Pro: T.co via @youtube

Feb 9 2013, 3:17pm

Playing around with post-processing effects! [ Part 2 ] T.co

Feb 4 2013, 10:22am

Playing around with post-processing effects! [ Part 1 ] T.co

Feb 4 2013, 10:18am

Here's the new scope effect, I will also add blur effect around the scope. T.co

Jan 26 2013, 2:28pm

[DLG] [ Unity 3D ] No Heroes - Update #33: T.co via @youtube

Jan 18 2013, 12:38pm

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