The Elder Scrolls III: Morrowind is an epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the noble hero embarking on an epic quest, or an insidious thief rising to leadership of his guild. Be a malevolent sorcerer developing the ultimate spell of destruction, or a reverent healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you. Impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind. Gameplay is further extended with the inclusion of The Elder Scrolls Construction Set (bundled with the game). This powerful tool is being used to create the entire game, and will also allow players to modify and add to Morrowind in any way they see fit. Change character or creature attributes and skills, introduce new weapons or dungeons into the...
GCD changes Morrowind's levelling system to make it seamless. Limits are removed from skills and attributes, and skill gain is slowed down exponentially to preserve game balance. Skills influence attributes, health and magicka directly. Characters remain diverse throughout the game, with strengths and weaknesses dependent on initial skill choices, skill increases and racial factors.
Yes!!! I was hoping for an update to this amazing mod!
You can find a more advanced version here
Wolflore.net
That's nice, I got that 2.04 version of it. Altho there are things GCD doesn't fix yet for me. Wondering if somebody can really do a very very significant slow down on skilling and leveling. I love how GCD alters the leveling but it's still too fast even if i got easy, standard or hard variants of GCD; guess not as bad as vanilla tho. Aside that sometimes when an intelligence debuff fades on me, say from spoiled potions, mana goes to zero, but not that big of a deal