Might and Magic 6 may look bad in todays standards, however what lies underneath its dated engine is a complex storyline outclassed only by the depth of its class, skill system, non-linear plot and critically acclaimed musical score. Might and Magic VI allows the player full roam over the terrain, as opposed to the grid-based maps of the previous titles. Battles can be conducted either in real time or in a turn-based mode, where the player can take time determining what enemies to attack or what spells to cast. However, the player's movement is severely limited in turn-based mode. As in the rest of the series, all action is shown through the eyes of the party. The characters improve in ability using a mix of class-based and skill-based systems. Upon party creation, the player chooses classes for each character, which determines their abilities. As characters gain experience and advance in levels, they accrue skill points which make them more powerful in their fields of expertise....
Important Note: Do not download and install this update if you are running a non-English version of Might and Magic VI.
This update addresses the following issues:
Albert Newton - Lord Newton now accepts the Hourglass of Time properly.
'Experience' no longer has a cap of 6 million.
A rare problem with switching between turn-based and real-time combat modes has been resolved.
A rare problem with corrupted data during map transitions has been resolved.
It is no longer necessary to run the Cyrix helper programs (686_p.exe or cpuiden.exe)for Might and Magic VI to run on Cyrix systems.
A number of issues impacting the players ability to complete quests depending on how they progress through the game were resolved.
NPC functionality has been improved (the Seer will return the Ritual of the Void scroll, etc.)
Description text has been updated to clarify functionality of certain skills and spells.
Problems with certain spells, skills and items have been addressed.
Problems with skills boosted over 60 by items have been fixed, as well as a crash bug with characters with high stats.
Some CD-ROMs were not reading the Disk 2 (Play) CD. This has been fixed.
Some issues regarding corrupted save files, that were causing the game to crash when the party moved between maps, have been addressed. Current saved games are fully compatible with the updated executable.
Please Note: For a more complete list of changes, please check the readme.txt file. This readme file will be located in your Might and Magic VI folder once you have updated to version 1.2.
Download and Installation Instructions
1. Check the version number of your 'mm6.exe' file. Go to Start | Find | Files or Folders. In the 'Named' line type mm6.exe. In the 'Look' in line select 'My Computer'. Click on the 'Find Now' button .
2. Right-click on the 'mm6.exe' file, select 'Properties', click on the Version tab, and check the File Version number. If the version number is '1.0', download 'mm610-12.exe'. If your current version is '1.1', then you will need to download 'mm611-12.exe'.
3. Click on the 'mm610-12.exe' or 'mm61-12.exe' link below to download the patch to your computer. If your web browser asks you where you want to save the file, save it to the Might and Magic VI directory on your hard drive (default folder is C:\Program Files\Might and Magic VI).
4. Double click on the file that you downloaded to your Might and Magic VI folder. A window will appear that is titled 'RTPatch Binary Update System'. A status bar will appear for each of the files that will be updated. Once this window is closed, follow the instructions in the next step to verify that Might and Magic 6 was patched correctly.
If you right-click on the 'mm6.exe' file, select 'Properties', click on the Version tab, the File Version number should be '1.2'.