Might and Magic 6 may look bad in todays standards, however what lies underneath its dated engine is a complex storyline outclassed only by the depth of its class, skill system, non-linear plot and critically acclaimed musical score. Might and Magic VI allows the player full roam over the terrain, as opposed to the grid-based maps of the previous titles. Battles can be conducted either in real time or in a turn-based mode, where the player can take time determining what enemies to attack or what spells to cast. However, the player's movement is severely limited in turn-based mode. As in the rest of the series, all action is shown through the eyes of the party. The characters improve in ability using a mix of class-based and skill-based systems. Upon party creation, the player chooses classes for each character, which determines their abilities. As characters gain experience and advance in levels, they accrue skill points which make them more powerful in their fields of expertise....
This patch has the missing file for the quests at PortSleigon.
This version has all the improvements that GrayFace put into it and a whole lot more. I added many new sprites and models. The sprites look almost as...
This patch has additional HD bitmaps. Place the "31 redone hd.bitmaps" file in the data folder. You do not need patch 3
Enhancements done by GrayFace. Repainted some sprites (got rid of the blue lines that some sprites had). He create HD files that have NPC and icons.
Eradicates the 2, 3 and 4th character slots when starting a new game.
Source project file with the original renders and filter layers used to make the final version of the maps.
Replacement for the minimap graphics of the outdoor areas.
This patch will fix two texture missing, The new shops, and the Rock of Ages.
Replaces dwarves with Noggin Clontith. Sprites and sounds are changed, palettes altered too to make 3 tiers working correctly.
This patch is optional. You will need the Full Version. This patch will make the equipment and monsters the same as the original. It's for those people...
The Mod was made with GrayFace modding tools and Corel Draw. The original mod was made by Big Daddy Jim and later moddified by Maestro and now by me David...
Features options like always running, flipping on exit, or changing controls, adds quicksaves and possibility to play (custom) MP3 tracks, incorporates...
This is the latest official patch for Might & Magic VI: Mandate of Heaven by New World Computing.
This is the advance tool, I like it better because you can see how much room is in your inventory, move items around, and use the zombie picture. To use...
This is the basic tool, it is similar to the Might and Magic VI tool
This is all you need, just launch the exe and it will find your saves
A Part 1 walktrough by Jeff and BDJ. Posted on Mod Database for the purpose of back-up. In order to be used only when you are stuck with quests and have...
An addon for The Chaos Conspiracy which changes a lot of graphics, including your characters.
MMVI: TCC Final Version, with GrayFace MM6 Patch and animation patch included. Handle with care. Instructions inside - you will need the English Might...
Important Note: Do not download and install this update if you are running a non-English version of Might and Magic VI.
This mod make 302 changes in game To play it, put Icons.lod to M&M6 Data NEW NPC SYSTEM All skill teachers you will now find inside taverns Each teacher...