Metal Drift is a futuristic arena combat game in drift-tanks. It is team-based with online multiplayer. You can level up your player and your weapons over time to unlock more weapons and upgrades for your tank. Metal Drift features 56 different tank configurations with various weapon and upgrade selections to choose from. In addition, the drift-tanks have a unique energy system that allows the pilot to direct acquired energy into a speed boost or to power up weapons for extra damage. The game also features 5 different arenas, each with their own racing lines and boost tunnels.

Report article RSS Feed First Gameplay Video

This is our first video showing off the gameplay of Metal Drift. It features a bunch of multiplayer battles from in-cockpit and free-cam views.

Posted by BlackJacketGames on Feb 24th, 2009

This is our first gameplay video of Metal Drift. We've been working on the game for several years now so we're excited to start showing it off. This video is some quick cuts from various skirmishes seen from in-cockpit and from the free-fly camera.

The gameplay is basically mechanized soccer. The players drive the ball into the other team's goal. It's a pretty simple concept, but it lends itself to a surprising amount of depth when you add in the different roles that the tanks can take on depending on how the players configure them.

There are a bunch of different weapons to chose from, each one playing very differently from the others. The video mostly shows the Pulse Cannon (twin barrels, rapid fire) which good for short range fights, the Ion Cannon (single barrel) which packs a lot of punch and is long-range, but has a slow reload, and the Missile Launcher, which is medium range and guided by painting the target with the aiming reticle.

The upgrades are where the roles come in though with everything from stealth, teleport, extra armor, sensors, team faking, and more, players can really execute many different strategies. We'll show more of all of these things in the coming months.


The ModDB video is pretty low-res and doesn't show the game very well since it's designed for a high res screen and the player just a couple feet away (PC). To see a high resolution video go to the youtube version (link below) and click "Watch in HD in the lower right corner.

HD Link

Thanks for checking this out, and feel free to post any feedback on what you are seeing; we'd love to hear from you guys!

Post comment Comments
Pendrokar
Pendrokar Feb 24 2009, 4:32am says:

Battlezone type vehicles make return with a turret!

+2 votes     reply to comment
Lez
Lez Feb 24 2009, 4:33am says:

Wow looking nice. Cant wait to see more.

+2 votes     reply to comment
DuckSauce
DuckSauce Feb 24 2009, 4:39am says:

looks great and reminds me of battlezone :D

+1 vote     reply to comment
Kamikazi[Uk]
Kamikazi[Uk] Feb 24 2009, 9:12am says:

Nice concept will have to give this a try.

+2 votes     reply to comment
Setis
Setis Feb 24 2009, 9:15am says:

looks good :) keep up the nice work.

+2 votes     reply to comment
Dragonlord
Dragonlord Feb 24 2009, 12:32pm says:

Interesting concept for sure.

+2 votes     reply to comment
Bluedrake42
Bluedrake42 Feb 24 2009, 2:38pm says:

This... Looks... Awesome...
BTW I loved the battlezone series

+2 votes     reply to comment
Bluedrake42
Bluedrake42 Feb 24 2009, 2:39pm says:

There was also another game like this a long time ago but I forget what it was

+1 vote     reply to comment
Dremth
Dremth Feb 24 2009, 6:22pm says:

nice
i didn't even know that the torque engine was capable of this
i only ever played the blockland and tribes games on the torque engine

+2 votes     reply to comment
ninjadave
ninjadave Feb 24 2009, 9:50pm replied:

That is TGEA, the much newer and shiner version of Torque. Few projects around here on Moddb have picked it up.

Though, this one is very nicely made.

+2 votes     reply to comment
tripkomaniak
tripkomaniak Feb 24 2009, 6:38pm says:

me like :D

+2 votes     reply to comment
Spooboy
Spooboy Feb 24 2009, 7:56pm says:

Damn, this looks really kick ***! Looking forward to this one.

+2 votes     reply to comment
Chewybond
Chewybond Feb 25 2009, 5:16am says:

I just looked at this for the first time so here's a first impression point of view for you...
I almost immediatley thought, "This would be bad-*** in a video arcade!"
If you guys have the means to build a prototype machine and sell the idea to a couple arcades (that are doing well), you might make a little change on this. I personally would love to see a four seat/cockpit style arcade machine running this game; even better if it was linked to an online server so you could join games with players elsewhere.
More power to you, it's looking awesome!

+2 votes     reply to comment
BlackJacketGames Author
BlackJacketGames Feb 26 2009, 3:26am replied:

We've actually been approached by a guy who works with motion platform distributers. Haven't talked to him in a while, I'll have to ping him now that we're a few months from release.

+1 vote   reply to comment
Superscrag
Superscrag Feb 25 2009, 7:20am buried:

(buried)

****** multiplayer. multiplayer always suck.bastards.dickheads. danm dumbas

-6 votes     reply to comment
BadgerDeluxe
BadgerDeluxe Feb 25 2009, 2:54pm replied:

What the hell happened to YOU?

+1 vote     reply to comment
RogerRamjet
RogerRamjet Feb 25 2009, 12:26pm says:

Excellent look and feel guys. Reminds me a great deal of the hover tanks from Tron. The concept is not new, but it certainly has pulled off the quality graphics and gameplay as far as I can tell from the video.

Supercrag, bit itchy down there? Messes with ones head having STP's...

+2 votes     reply to comment
BlackJacketGames Author
BlackJacketGames Feb 26 2009, 3:35am replied:

Yeah, TRON was a big influence when we started. We originally had it more abstract with high walls and more of a city feel. Later we moved in more of a CyberSled direction.

Yes, hovertanks aren't really a new concept, but I think the speed, teamplay, tank configurations, etc combined haven't really been done like this before. You'll have to actually play to see what I mean ;)

+2 votes   reply to comment
Warner
Warner Feb 25 2009, 6:02pm says:

Will there be any racing in the game?

+2 votes     reply to comment
BlackJacketGames Author
BlackJacketGames Feb 26 2009, 3:29am replied:

Not pure racing no. However, on the larger maps there's more driving so it has a racing feel. The boost tunnels also bring in some racing elements.

+2 votes   reply to comment
OldBoy
OldBoy Feb 26 2009, 7:06am replied:

It's a pity. I'd like a racing game with weapons and power-ups like wipeout or dethkarz on Instantaction.

The game looks good and fun though :)

+1 vote     reply to comment
BlackJacketGames Author
BlackJacketGames Feb 27 2009, 2:21pm replied:

I've really been wanting to do a pure racing gametype. It seems like a no-brainer since they are already fun to drive. If it does well in sales then we may well have time to add that in.

+1 vote   reply to comment
Dr.Worm
Dr.Worm Feb 25 2009, 6:47pm says:

so when do i download this bad boy

+2 votes     reply to comment
_dhk_
_dhk_ Feb 26 2009, 5:08am says:

Looks good, but my feeling (while only watching and not playing) says it could definitely need additional SPEED.

+1 vote     reply to comment
RunningJack
RunningJack Feb 26 2009, 8:25pm says:

Wow, this game looks very professional!

IMHO the soccer element doesn't suit this game... I hope there will be more gameplay modes like DeathMatch etc.

+1 vote     reply to comment
BlackJacketGames Author
BlackJacketGames Feb 27 2009, 2:24pm replied:

Yes, team deathmatch gametype is likely.

The 'soccer' gametype brings the game focus and makes it feel more sporty. If you don't go for the ball, it pretty much plays like a deathmatch.

+1 vote   reply to comment
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Metal Drift
Platform
Windows
Developer & Publisher
Black Jacket Studios
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Official Page
Metaldrift.com
Release Date
Released Oct 6, 2009
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Related Engines
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