A beat 'em up/platforming/fighting game hybrid with an electro style. You can smack guys, attach their parts and get their abilities!
After 1.5 years of development we are finally reaching the final stage of the game, we will announce an official launch date soon!
In-game configurable input, 9 new hidden colors, the Cybra (mini-boss) and quite a bit more! Update 11 has arrived.
Megabyte Punch is updated! Again! As fitting for an update in Beta, lots of fixes and tweaks next to a lot of minor additions.
This is a technical article. If you're looking to make your own little brawler or just interested in how exactly the combat in Megabyte Punch works, this...
The Beta update! This update features new abilities, music and a ton of smaller changes.
Enter the binary fortress, buy new parts with your bits and enjoy a new dynamic music system! Update 8 is live!
Prove yourself in the tournament, win rare parts and enjoy new fight levels! Update 7 is live.
EPIC storyline, new graphics and battling NPC's. Update 6.5 is now live!
Frostbytes, Slippery ice, Snipers and Missiles. Update 6 is here!
It took a while, hell it took ages! But here it is, Update 5! The reason for this huge gap between the updates is because we did a little summer project...
In this Smooth Update we improved the inventory and collection interfaces. They now include the part names, abilities and descriptions. We also added...
Progress on Megabyte Punch this week includes a reworked collection interface showing information of parts such as ELECTROCRUSH DYNA-ARM.
A new level added! And with it, new enemies, parts, blocks and abilities. Hit the jump to see STUFF.
An adventure/fighting game hybrid with an electro style.
Megabyte Punch is growing! Bits everywhere. Hit the jump to read the changes!
Some of this week's progress of Megabyte Punch. Randomly generated enemies. Smacking all around.
A special IndieDB Megabyte Punch Demo is now available for download!