A beat 'em up/platforming/fighting game hybrid with an electro style. You can smack guys, attach their parts and get their abilities!

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EPIC storyline, new graphics and battling NPC's. Update 6.5 is now live!

Posted by TimReptile on Nov 19th, 2012

Update 6.5 is now live! This update radically changes the village/hub in the adventure mode. It also adds several story/plain-fun events, so for full enjoyment, you can use CTRL-ENTER-DELETE in the main menu to redo the levels and see the new story and intro. Or CTRL-BACKSPACE-DELETE if you want to recollect all your parts as well, with this option you really lose everything collected in the game! 

The lives you start out with are changed from 4 to 3 (including those of bosses). But in return, you now gain a life every 64 bits instead of every 100. The count resets every new level, but this will likely be changed in a coming update.
 

Changelog:
+ Added a more fleshed out story and background
+ New dialog
+ Story introduction
+ Occasion battles between village guards and other megacs
+ HEARTCORE
+ Added a Steam Greenlight button in the menu
~ Redesigned village (big changes!)
~ Extra lives are now granted every 64 bits
~ Changed starting lives to 3
* Fixed AI flying the wrong way when recovering 
* Fixed life count, now goes to 99
* Misc. minor bug fixes

 Stop by the Reptile site for more on what we do! And as always, you can download the demo or use this sweet button to play it right in your browser:

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Greenbyte!
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Guest Nov 19 2012, 4:05pm says:

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Lunick
Lunick Nov 20 2012, 5:20am says: Online

Awww yes!

+2 votes     reply to comment
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Megabyte Punch
Platforms
Windows, Mac
Developer
Reptile
Engine
Unity
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Official Page
Megabytepunch.com
Release Date
Released May 7, 2012
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