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This is going to be the second game in the M40 X pro A.C.E game series. In this game, there are more ships and stronger enemies. For example, the M40 X pro in this game will have booster-engines and the main Kohlar fighters are now "stingray" fighters, the secondary fighters will be "boosterrings". The story of this game will be different, you do not fight for Earth but you are being send on a military expedition, the ships in this expedition are: two large hangarships (like aircraftcarriers), the new L-30 fighter. Other ships like the comunication-ships are the same. This game will also have a very cool soundtrack, mixed by me. Most of the game is already finished but it might take i while before it is "perfect".
First I would like to announce that the M40 X pro A.C.E game is officially dead or at least closed. STARWARS Battle of Endor was to simple to use as an engine which means that the M40 X pro A.C.E game, M40 X pro A.C.E 2 and M40 X pro A.C.E History are all... ..history, they will just be different levels or missions in Space 3102.
Now you might wonder, why did he make a new game out of it and why did he change the name? I changed the name because "M40 X pro A.C.E game" is just a bit to long. I made a new game out of it to display that even though this is still that same story, it will be much more complicated. You will be able to enter and exit your ship, choose from a large variety of weapons, fly (or drive) other vehicles and aircraft, fight enemies in the air, space and on the ground, give commands to other members of your team and also to Earth soldiers of low rank.
This game will be as realistic as possible, which means that if you are bad at flight sims, this spacesim is probably nothing for you. There will offcourse be different difficulty levels which allows you to get accustomed to your ship.
There will be parts in the game where you take on the roll of a soldier to preform recon missions, if you die as a soldier nothing will happen to you as a character.
We will use the Unreal engine 3 (UDK 3) to bring our ideas to life, we can use anyone with experience in the UDK (see Employment).
This game will be a First Person Shooter but also a Spacesim so it will be difficult to make with the UDK. However since we are just fighting a large battle above Earth we can use Earth as a starting point.
Earth itself will have to be a beautiful Halo-like planet which give people the feeling that they are living on the best planet in the universe.
The story sofar, for you who haven't been following the M40 X pro A.C.E game:
We are looking for people with great skill in what they do (especially UDK3). Right now we need practically everything, modellers, coders, sound designers and concept artists.
If you have a skill commonly used in gamemaking and if you are interested in helping to make this game happen, sign up today!
Mikom "Lord_Skeybar" Ya