Luminesca is a chilled-out underwater exploration game which follows the story of a little creature called Lum. Using the light from your esca you can explore the dark watery depths, uncover ancient machinery, and play with a whole ecosystem of strange creatures. Luminesca is a simple game which intends to create a rich, atmospheric experience.

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Some news about the rebooted design, a shift to an episodic format and a collection of screenshots from the past week or so.

Posted by CrowbarSka on Oct 10th, 2012

I've had some free time to work on Luminesca recently. There have been some interesting developments and I'm feeling happy with the new direction so I thought it would be an appropriate time to talk about the game again.

As I mentioned in my last update, I've gone back to the drawing board with the overarching game design and structure and I'm now taking a less challenge-focused approach to gameplay, with a stronger emphasis on exploration and atmosphere. That means fewer reflex-based scenarios and far less penalty for failure (if any). It was a tough decision to make. I'm a big proponent for elegant systemic game design, but I was starting to feel like I was bashing my head against a brick wall in some ways. I was trying to shoehorn in mechanics and challenges where they didn't fit and were not appropriate. Simplifying the game has made it feel a lot closer to my early conceptualisations and I'm feeling confident about pursuing this style.

Another significant change to my plans is the shift to an episodic format, which has helped a great deal in breaking the project down into manageable chunks. I'm really keen to get something playable out there as soon as possible. I'll be revealing more details about the release schedule in the near future as well as new images and videos.

Be sure to follow the game on Twitter, Facebook or the new Tumblr to stay updated, and please help to spread the word! Until then, enjoy these new screenshots of Episode 1.


Deep Blue

Hidden Lum
The happiest tube worms
Title Screen WIP
Post comment Comments
Thaiauxn
Thaiauxn Oct 10 2012, 11:47pm says:

I'm always excited to see updates from for this title. I'm a huge fan of the game's aesthetics. I support an episodic format for release. I think it will be worth it or everyone involved.

+2 votes     reply to comment
DrBones
DrBones Oct 11 2012, 2:18am says:

Have kept my eye on this for a while, good luck with everything.

+2 votes     reply to comment
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Luminesca
Platforms
Windows, Mac, Linux, Web
Developed By
CrowbarSka
Engine
Unity
Contact
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Official Page
Luminesca.com
Release Date
Released Dec 5, 2012
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Related Engines
Unity
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