Krieg, Frieden und Zombies Project is an Unreal Development Kit game based on a hunt and shoot zombies gameplay. Krieg, Frieden und Zombies Project introduces new characters, weapons, vehicles, as well as destructible meshes to the mod. One such character that is new to the game is the Matriarch. Another such addition is the Challenger 2 tank. Then there are the weapons, namely, the Ultimax and the Glock.

While the game started as an Unreal Tournament 2004 based, it is now being developed under the UDK engine. As with most of the UDK games being developed independently, the work is slow (progress) but it is ongoing. Needless to say, our developer needs time and inspiration to keep the game development on course.


CYBORG - (in science fiction) a living being whose powers are enhanced by computer implants or mechanical body parts.

Our chronicle starts in the distant future where humans have reached the pinnacle of their technological advancement. The use robots or if you prefer, cyborgs, for practically everything from doing the menial everyday things like cleaning/maintaining house to supplying food for human consumption. Everything was going well, until that fateful day when...

As quoted from Snipe34:
Storyline, also for later: Cyborgs are welcomed into humanity. They are doctors, dentists, gardeners, labourers etc etc and so these things are being released into society as the new workers so that humanity will be free of labour. They are 'cyborgs' grown from human DNA and also integrated with mechanical parts. So there are signs around KFZ maps 'welcome cyborgs' etc, so people welcome their advent until a few people are killed accidentally by cyborgs. The cyborg project has to be stopped but the cyborgs realize that they will be terminated. They don't want to die and so the war begins, humans vs cyborgs. So cyborgs become our enemy the Zyborgs. Our mission is to stop them.

An image of the Krieg, Frieden und Zombies soldier WIP (work-in-progress) is seen below:

A picture of the Challenger tank and the Pinzauger truck in the background with the player holding a Blunderbuss shotgun, can be seen below:

Another additional renderer is this Volkswagen car:

These are just eye-candies for the upcoming project.

* KFZ Developer Community - a developer ModDB site for the game. (Strictly for developer(s) only.)
* Frieg Frieden Und Zombies Developers Page - a separate KFZ forum site for more information on the UDK game.

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KFZ Map And Weapon Picture 3 KFZ Map And Weapon Picture 2 KFZ Map And Weapon Picture 1
Blog RSS Feed Report abuse Latest News: Weapons Teaser

5 comments by poompoom500 on May 12th, 2013

Good news. Snipe34 has been busy in working on the game's weapons animation. The video below shows the several weapons animations, sniper rifle and assault gun. As well as a semi-complete map.

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UT3 Converter UT2004

UT3 Converter UT2004

May 9, 2012 Full Version 2 comments

Download this executable files to convert UT2004 to UT3 maps.

Post comment Comments  (0 - 10 of 16)
Shot846 Mar 2 2013, 3:13pm says:


+1 vote     reply to comment
L3d Jan 29 2013, 4:55pm says:

why did i never see this ?!

+2 votes     reply to comment
HeadClot Feb 9 2013, 9:50pm replied:

Why did I never see this?!

+1 vote     reply to comment
poompoom500 Creator
poompoom500 Jul 29 2012, 12:58am says:

Posted a tutorial on Socket Manager for vehicle first person view adjustment (UDK Editor, under AnimSet Editor) -

+2 votes   reply to comment
snipe34 Jun 19 2012, 9:42pm says:

As poom was saying, previously we were continuing the KFMod and developing a Storymode version. But Tripwire Interactive mailed me and said: they bought the KFMod and they own its rights, so the KFMod can not be developed further.

Fair enough, I should have realized. Tripwire were nice enough about. From what I last heard they're now developing a free Storymode addon for their KF retail version. I wrote an in-depth plan of what's needed so probably that will help them.

But for me, I had a stack of unique content from developing Storymode KF: vehicles, weapons, static meshes and I wanted to continue somehow, so I decided to move it to a new mod using UDK.

The new mod: Krieg, Frieden und Zombies (or in English: War, Peace and Zombies) will be a mission type game, which will obviously not infringe on any of Tripwire's copyrights.
Poom looks after the ModDB end of it, besides harassing me to hurry up, and he will be keeping ModDB info updated.

Hoping that clears up some misunderstandings.

+5 votes     reply to comment
N3Cr0t1C Jul 3 2012, 4:09pm replied:

Exactly, as snipe34 said: poompoom500 looks after the modDB site.
snipe34 is the main developer and I help with development.
We are all from the forum UnShame has mentioned.

+2 votes     reply to comment
UnShame May 14 2012, 6:26pm says:

i have no idea what the hell is going on here...
as i read from their forum, there's one guy who's making an udk-game about zombies and it's not the same guy who has submitted it here
and that guy who's actually working on it didn't asked him to submit it...
how old are you, poompoom500?

+2 votes     reply to comment
poompoom500 Creator
poompoom500 Jun 4 2012, 7:14am replied:

The one working on the mod is a co-author of this ModDB section. As for the SUBMISSION thing, it doesn't have anything to do with this new mod. It was a complication on the older mod.

KFZ is an entirely new zombie mod using the newer Unreal Engine, namely, UDK. This section is started as a source of public information about the Krieg, Frieden und Zombies mod. And infomation here had been discussed with the contributors for the development of the above mentioned. They are accesible to the public.

And if you feel different, then that is your prerogative.

+2 votes   reply to comment
xS0NARx May 9 2012, 9:50am says:

It's going to be released as a stand-alone. I have no idea why this is here either. Meanwhile, visit

+2 votes     reply to comment
poompoom500 Creator
poompoom500 May 9 2012, 12:34pm replied:

Same reply as below to UnShame.

+2 votes   reply to comment
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Krieg, Frieden und Zombies Project
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Released May 1, 2012
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