Uncover the secrets of Amalur in hundreds of hours of gameplay, from the vibrant city of Rathir to the vast region of Dalentarth to the grim dungeons of the Brigand Hall Caverns.

The minds of New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston have combined to create Kingdoms of Amalur: Reckoning, a new role-playing game set in a world worth saving. Build the character you've always wanted and continuously evolve it to your style of play with the revolutionary Destiny system. Choose your path and battle through a master-crafted universe featuring some of the most intense, responsive, and customizable RPG combat ever.

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Comments
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I wish this would have a sequel
It was amazing

Reply Good karma Bad karma+1 vote
tegarchoff
tegarchoff

I agree, but please, make the sequel more difficult, the game is way too easy.

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Kingdoms of Amalur: Reckoning
Platforms
Windows, X360, PS3
Developer
Big Huge Games
Publisher
Electronic Arts
Engine
Custom
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Community Rating

Average

8.2

16 votes submitted.

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Style
Theme
Fantasy
Players
Single Player
Project
AAA
Boxart
Boxart
Twitter

Latest tweets from @reckoninggame

RT @gehrig38: Reckoning, 38 Studios first game, has outperformed EA's projections by selling 1.2mm copies in its first 90 days

May 23 2012

Here's a first look at Amalur in Project Copernicus. Youtu.be

May 18 2012

RT @shadow__prince: @ReckoningGame good job on the combat in this game. One of the best in an action RPG!

May 16 2012

Forum maintenance complete! Also...we have a new "Heroes of Amalur" feature up, showcasing the one and only "Zgwortz!" Ow.ly

May 15 2012

We will be running a brief maintenance on the Reckoning forums this morning. Our apologies for any inconvenience.

May 15 2012

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10 members
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