Big Huge Games is a computer game developer located in Timonium, Maryland. The company was founded in February 2000 by four veteran game industry developers: Tim Train, David Inscore, Jason Coleman and Brian Reynolds (lead designer of Alpha Centauri, et al). Their first game, Rise of Nations, was a critical and commercial hit.

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Rise of Legends

Rise of Legends

Real Time Strategy

Rise of Legends is a real-time strategy game and the spiritual successor to Rise of Nations, based in a fantasy world, where technology and magic coexist...

Rise of Nations

Rise of Nations

Real Time Strategy

An epic game for epic times, Rise of Nations places you in the throne of one of several cultures as it progresses from the deep past into the near future...

Rise of Nations: Thrones and Patriots

Rise of Nations: Thrones and Patriots

Real Time Strategy

An expansion pack to the critically acclaimed game Rise of Nations, adds a barrage of new features to the original game. Combining the epic scope of traditional...

Kingdoms of Amalur: Reckoning

Kingdoms of Amalur: Reckoning

Hack 'n' Slash

Uncover the secrets of Amalur in hundreds of hours of gameplay, from the vibrant city of Rathir to the vast region of Dalentarth to the grim dungeons...

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Motter's Campaign Heroes In Skirmish Mod

Motter's Campaign Heroes In Skirmish Mod

Real Time Strategy

Mod that makes all Conquer the World (CTW) campaign heroes and units available for regular single and multiplayer Skirmish maps.

Rise of Legends - Motter's Expansion

Rise of Legends - Motter's Expansion

Real Time Strategy

A completely overhauled version of Rise of Legends with new units, techs, spells, and buildings primarily for the single player Campaign mode.

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alincarpetman
alincarpetman

For all Rise of Legends fans - thanks to everyone at BHG for making this game and just wanted to post here that there are some forums and downloads for Rise of Legends at the Heavengames fansite here: Rol.heavengames.com

Motter has released an unofficial expansion to the game as well as a mod adding all the campaign heroes to regular skirmish play which you can find here: Rol.heavengames.com

It seems that's the only remaining active ROL forum on the internet besides comments on various sites. We still need some knowledgeable people to help mod the game so if you or anyone you know has the skills feel free to register and join the discussion and hopefully some projects!

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Tallestdavid
Tallestdavid

come back to us!! make rise of nations 2!! :"c

Reply Good karma Bad karma+3 votes
bhujgfdf
bhujgfdf

Hello! I am a 16 year old aspiring concept artist, and I was wondering if there was any chance of getting an intertship?

Reply Good karma Bad karma+2 votes
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Big Huge Games, Inc.
1954 Greenspring Drive, Suite 520
Timonium, Maryland 21093
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Latest tweets from @bighugegames

Thank you all so much for the remarkable show of support for us and our people during this time. It has meant more than we can say! #38jobs

May 25 2012

RT @gehrig38: Reckoning, 38 Studios first game, has outperformed EA's projections by selling 1.2mm copies in its first 90 days

May 23 2012

Here's a first look at Amalur in Project Copernicus. Youtu.be

May 18 2012

Here's an awesome new Dev Diary by Combat and Systems Designer, Matt Berner, on "Creature Behaviour and Design" Ow.ly

May 10 2012

Check it out! @steam_games is doing a mid-week madness sale on all things Reckoning. Woot! Ow.ly

Apr 17 2012

Our new "Teeth of Naros" trailer can be seen exclusively on @Gamespot today! Come check it out: Ow.ly

Apr 12 2012

We've been periodically posting concept art for our upcoming DLC "Teeth of Naros" to the Reckoning FB page. Check it: Ow.ly

Apr 9 2012

We are very excited to announce Reckoning's second full DLC, "Teeth of Naros." Web page coming soon! Ow.ly

Apr 4 2012

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