Kingdoms and Castles is a game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle.

Your kingdom must survive a living and dangerous world. Do the viking raiders make off with your villagers? Or are they stopped, full of arrows, at the castle gates? Does a dragon torch your granary, your people dying of starvation in the winter, or are you able to turn the beast back? The success of your kingdom depends solely on your skill as a city and castle planner.

Strategically layout your town to improve your peasants' happiness and to attract new residents. Tax them just enough to fund your castle. Make sure your peasants are fed in the winter and healed of plagues. Build churches to keep them from despair and taverns to keep them happy. You can even throw festivals if you've built a town square! Send out wood cutters to collect wood, set up stone quarries to build your castes, and farm the land efficiently so your town can grow and thrive.

The new land you're settling is at risk of viking invasion. These raiders seek to kidnap and kill your peasants, steal your resources, and burn your town to the ground. Use a powerful castle building system where castles are constructed using blocks which can be placed anywhere. Towers and walls are dynamically created based on how you stack and arrange them. Archer towers and other weapon emplacements have longer range the higher their tower. Try different layouts to best protect your kingdom and express your glory as a king or queen.

And it all takes place in a beautiful dynamic world with a stylized procedural cloud system and season cycle from summer to winter. A realistic tree growth algorithm simulates the forests. Depending on your needs, wood cutters can clear cut or responsibly manage your forests.

Kingdoms and Castles is the first Fig funded game to be released. Its crowd funding campaign succeeded with 725% of its goal and was supported by 1,400 backers. Supporters of the game could both pledge and invest during the Fig campaign.

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keneel
keneel

man i love this game but low on funds to buy it :(

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Kingdoms and Castles
Platforms
Windows, Mac, Linux
Developer & Publisher
Lion Shield
Engine
Custom
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Style
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Medieval
Players
Single Player
Project
Indie
Twitter

Latest tweets from @kingdomscastles

The beta version of our Merchants and Ports update is now available! Give it a try if you're feeling brave. - On St… T.co

Jan 11 2018

For those of you like to tightly manage your stockpiles, we'll be adding new UI in the next update that allows you… T.co

Nov 28 2017

RT @petey123567: Wow, this is amazing! "Shrike Arghast" from the steam forums made a LEGO version of the keep from @KingdomsCastles!… T.co

Nov 22 2017

Here's a preview of what's coming in our next update - bigger maps! This one has about 2x the number of tiles that… T.co

Nov 19 2017

We are still working away on the Merchants and Ports update - it's starting to come together and we'll have some new gifs soon!

Nov 2 2017

The beta version of German localization is now available up on the 'next-version-preview' branch on steam!

Oct 3 2017

RT @petey123567: Adding 'deep water' to @KingdomsCastles and experimenting with some different water rendering styles.… T.co

Sep 30 2017

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