Kingdoms and Castles is a game about growing a kingdom from a tiny hamlet to a sprawling city and imposing castle.

Your kingdom must survive a living and dangerous world. Do the viking raiders make off with your villagers? Or are they stopped, full of arrows, at the castle gates? Does a dragon torch your granary, your people dying of starvation in the winter, or are you able to turn the beast back? The success of your kingdom depends solely on your skill as a city and castle planner.

Strategically layout your town to improve your peasants' happiness and to attract new residents. Tax them just enough to fund your castle. Make sure your peasants are fed in the winter and healed of plagues. Build churches to keep them from despair and taverns to keep them happy. You can even throw festivals if you've built a town square! Send out wood cutters to collect wood, set up stone quarries to build your castes, and farm the land efficiently so your town can grow and thrive.

The new land you're settling is at risk of viking invasion. These raiders seek to kidnap and kill your peasants, steal your resources, and burn your town to the ground. Use a powerful castle building system where castles are constructed using blocks which can be placed anywhere. Towers and walls are dynamically created based on how you stack and arrange them. Archer towers and other weapon emplacements have longer range the higher their tower. Try different layouts to best protect your kingdom and express your glory as a king or queen.

And it all takes place in a beautiful dynamic world with a stylized procedural cloud system and season cycle from summer to winter. A realistic tree growth algorithm simulates the forests. Depending on your needs, wood cutters can clear cut or responsibly manage your forests.

Kingdoms and Castles is the first Fig funded game to be released. Its crowd funding campaign succeeded with 725% of its goal and was supported by 1,400 backers. Supporters of the game could both pledge and invest during the Fig campaign.

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keneel
keneel

man i love this game but low on funds to buy it :(

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Kingdoms and Castles
Platforms
Windows, Mac, Linux
Developer & Publisher
Lion Shield
Engine
Custom
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Style
Theme
Medieval
Players
Single Player
Project
Indie
Twitter

Latest tweets from @kingdomscastles

RT @petey123567: Adding some stone bridges for @KingdomsCastles next update. It was a fun model set to make, especially getting them… T.co

Dec 15 2018

RT @mjpeddicord: Here's the in-line video. #gamedev #indiedev #michaelisthebest T.co

Dec 6 2018

RT @mjpeddicord: AI kingdoms are coming along! This is the AI constructing a functioning city almost entirely on its own. (I had to… T.co

Dec 5 2018

RT @petey123567: Working on a new map generation algorithm for Kingdoms and Castles: it collision resolves random circles, builds a… T.co

Dec 2 2018

Our Halloween update is now live for everyone! Includes cemeteries, wolves, and witches! Check out the full patch n… T.co

Oct 28 2018

The beta version for our next update, Cemeteries, Wolves, and Witches is now up on the beta branches on steam and g… T.co

Oct 22 2018

To hopefully clear up a misunderstanding going on in our steam reviews: - We are absolutely continuing to update th… T.co

Sep 30 2018

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