A free-roaming squad based RPG. Focusing on open-ended gameplay features rather than a linear story. Be a trader, a thief, a rebel, a mercenary, a business owner, a doctor, a bandit... the list goes on. Aid or oppose the various factions in the world while striving for the strength and wealth necessary to simply survive in the harsh desert. Purchase and upgrade your own buildings to use as safe fortified havens when things go bad, or use them to start up a business. Train your men up from puny victims to master warriors. Carry your wounded squad mates to safety and get them all home alive.

Post news Report RSS Prospecting & Resources

Coming soon: Surveying for resources when base-building.

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The next update should be out in just a days now. So far, we've tweeked and balanced the enemy squad populations and AI. Basically, attacks on your towns should be a bit more balanced in the future.

We're also adding in the ability to survey areas for resources: Water, Fertility, Stone and Ore - so you'll need to be smarter about where you build your base.Here's how it's gonna work:

Prospecting ability

Select a character (the higher the science skill, the clearer the result) -> Click ‘Prospecting' from the orders menu on the right. This will bring up a summary of resources in the immediate area...

Prospecting

When you build farms and mines etc, you will see a score underneath the ghost building. Each of these resources is given a score out of 100, you'll be able to play around in build mode to find the best position.

Building kenshi

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Prince_Dragoon
Prince_Dragoon - - 457 comments

.....I like this it uses the same system as the one in battle for middle earth (rts) makes setting up shop more cash/rez style.

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Traslogan
Traslogan - - 244 comments

Can we get the walls fixed after this? Pleeeaaassee! :D
Slowly growing weary of enemies deciding to glitch up a wall.

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Deathhood98
Deathhood98 - - 25 comments

It is being worked on

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insaneblain
insaneblain - - 3 comments

Huzzay!

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