A minimalist, creative, hard and cheap plattformer, which combine all the good old features, like triggers, moving and rotating plattforms, spikes, etc. in one big Level and adds a new gameplay element such as the player automatically jumps if he hits the ground. The idea was to remove everything that dont have to be in the game and create a game, made of pure gameplay and level design. So, ingame you have just one big (3.4k blocks long) level with 56 checkpoints to save in it, that will take you for houres to come to the end.
Finaly, it is done.I have finished the level editor for JumpingLine some days ago. With this editor, you can create your own levels and publish them. And of cause, you can play the levels of other users.
We have also added a free version of JumpingLine, which includes the whole game without the level editor. To unlock the editor, you have to buy the "plus" version the game.
But don´t worry, if you have already bought the game, you get the editor for free.
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