An Action-Adventure game, that combines Hack’n’Slash with exploration and puzzle solving. The scenario is a post- apocalyptic sci-fi world, where zombies walk restless around and technology looks like something from an 80’ties sci-fi film. The visual expression is dark and sinister, with black shadows, ink lines and clean colors. The game features zombies like they should be, slow, dumb and flesh-eating, life-threatening in groups and incredible persistent when their eyes are locked on fresh meat.
The story about an alcoholic with an identity crisis
Jazon wakes up with a huge hangover in an abandon world. His memory is gone and in an attempt to survive he invents an alter ego, as a bad ass hero. He recurs ladies, fights bad guys, beat brains out of zombies with his bare fists and fights super villains. He reinforces his belief by finding clues all around him, but will his facade hold up when the memories from his past starts to pop up?
A unique universe
A universe in the future where design development stopped in the 80’ties which sets a special heavy and rough touch on the game. The graphics are dark with ink lines, blank shadows and familiar shapes, inspired by comic book artists like Mike Mignola. Bad camera control, unlucky one-liner jokes and splat is all part of the 80’ties which the game is bringing back. The style is very unique and stands out from other games.
You will often end up in a fight with your life on the line. With a gun you can quickly kill a zombie, but with the limited amount of bullets you could maybe have used them better in another situation. On the other hand there is a great risk of dying if you choice to fight a zombie with your fists. The choices you make are critical for your survival.
If you barely survive the zombies, your next challenge is a time pressed situation that requires you to think straight. It’s dangerous to be at the same spot for too long, even though the zombies are slow they will never quite hunting you, and they fight to get in through blocked doors, windows and ventilations shafts. With the things you find in the environment or zombies you can exploit it makes you capable to solve the riddles and progress into the next room.
Music like the old days
No doubt about it, when it comes to music old is better. The music creates a wholeness in the game, with a “grungy” 80’ties inspired impression, spiced with horror and surprises. It brings the universe, style and story together and tramps the player in this intense world.
Back in 2013 we created Zoey. Her personality evolved over the years but the main concept of her stayed the same. While most assets in the game followed the development, they got updated and renewed she didn’t. Why? Well it requires a lot more time to update a character and we wanted to redesign her, which meant the same as creating a new character from scratch. It took around 4 weeks of work to model, texture and rig her. We spend around 1 week animating some new content for her, and fortunately we didn’t create all her in-game animations. We did however have her in our intro cinematic which also needs to get renewed. What I’m saying is that it’s a LOT of work. She is an important character so we think it was worth it.
This is the new design Nikki Starostka did.
This picture shows the Zoey we had before and the new version.
Was it worth the time? Let us know in the comments.
We also worked on the hoverbike scene again, because the environment needed some refinement
and the light needed tweaking. Below I added a screenshot and a gif.
Last but not least, we are going to Comic Con in Copenhagen. It’s going to be great. We will bring the latest build of the game and we will be there for a chat.
Newsletter sign up:
This update is all about the eye candy ! We have been working hard on the game, and we established a good workflow for our new art assets, and this update...
Lately are having a great momentum with our game. It got selected for the Made with Unity showcase at Unite Europe in Amsterdam, and last week we have...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.