Island Hopping is a 3d retro-arcade style platformer originally developed by one of our team members for the Ludum Dare 48-hour competition. The objective is simple: don't hit the water. The player will attempt to navigate through an ever faster path of island that vary in size, shape, and point value. When they inevitably hit the water, your distance and score (among other statistics) are sent to a high score leaderboard.

Development Starting Back Up!

Development Starting Back Up!

Jun 23, 2010 11 comments

We're Back! A completely rewritten and improved version of Island Hopping is in the works.

Version 1.2 Release

Version 1.2 Release

May 17, 2010 28 comments

Version 1.2 Release. This is a major release and contains a number of adjustments, bug fixes, and new features.

Island Hopping Announced!

Island Hopping Announced!

May 4, 2010 0 comments

Although it's far from our first game, Praetorian Studios is proud to announce our first, well... announced game: Island Hopping!

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Island Hopping
Platform
Windows
Developer
Praetorian Studios
Engine
Custom Built
Contact
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Official Page
Praetorianstudios.net
Release Date
Released May 17, 2010
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