About

There is a problem with interplanetary civilizations: developing them takes more resources than a single planet can offer, and sometimes even a planetary system is not enough. Especially if you have competition.

In distant cosmos, two sister planets have reached a rather tense situation. The ancient greed, inherent to both civilizations, has driven them to most dramatic measures: the building of massive cannons, aimed directly at each other. Let the game of interplanetary artilleries begin!
Gameplay
Interplanetary is a turn-based strategy game for PC, Mac and Linux, featuring both single- and multiplayer modes. It is inspired by classics like DEFCON, Civilization series and old-school artillery games.

Your goal is to cause damage to the enemy's planet and to protect your own. Manage your planet's infrastructure using the limited natural resources and research new technologies to develop even mightier weapons and defenses.

At the end of each turn, there is a chance to shoot your interplanetary guns and try to hit major strategic points on the enemy's planet. Be precise, and you might manage to navigate your railgun slug around other planets and their gravity wells, straight into enemy cities!

Check our official website and blog!
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Interplanetary poster Arcologies Interplanetary Missile Launch
Blog RSS Feed Report abuse Latest News: Interplanetary Patch #7.1: Holiday Cheer for the AI

1 comment by Jeoo on Dec 19th, 2014

Happy holidays from all of us at Team Jolly Roger! We're about to disperse for a little while and have a quick break, but before that, we have some little news for you:

Patch #7.1: Holiday Cheer for the AI

We've had loads of good feedback about the AI update last week. Many thanks to everyone reporting bugs and just giving general suggestions!

After doing some testing, we've managed to push out a little patch that should fix a couple of issues that the absolutely massive update brought with it. Unfortunately, we didn't manage to include AI bots for online matches yet. That's definitely coming in the next update, though.


Everything went so nicely, until the AI decided that it wanted to spawn hundreds of weapons on top of each other.

The AI's accuracy has now been reduced to a more human level. Some of us felt a bit bittersweet about that, so we compiled a little tribute to the AI's craziest shots.

You can go give the game a little spin and see if it works nicely. Here's a proper changelog:

Interplanetary Patch 0.7.5435_EAC_7.1

  • Shot difficulty now affects AI accuracy, which has also been generally lowered
  • Weapon damage to cities increased
  • Player turn status markers re-implemented
  • Victory screen bug fixes
  • Event log performance issues fixed
  • Action phase simulation accuracy increased (less zigzag movements for shots and the chance of appearing to go through the planets is minimized)
  • Timeout for AI calculations added, fixing AI getting lost in thought
  • Missile bug fixed
  • AI turn message spam fixed

Happy holidays, everyone! Remember to eat a lot and play many, many games! See you next year!

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Post comment Comments  (0 - 10 of 43)
nogoodusernames
nogoodusernames Sep 2 2014, 8:39am says:

looks good but my computer probably won't run it :(.Do you have demo in plan?

+1 vote     reply to comment
Chocomophin Creator
Chocomophin Sep 15 2014, 4:21am replied:

Hi! At the moment we don't have any plans for demo. But, perhaps, you could leave us your computer specs, so we can let you know if the game would work for you :)

+1 vote   reply to comment
jroi_bautista
jroi_bautista Aug 7 2014, 2:55am says:

There's a typo in one of your description.

+1 vote     reply to comment
EleKtroGaming
EleKtroGaming Jul 8 2014, 9:32pm says:

This game looks great guys!

+3 votes     reply to comment
..LemoN..
..LemoN.. May 4 2014, 11:18am says:

Wow! This is a totally awesome project, definitely tracking and waiting for more news.

+4 votes     reply to comment
enterusernamehere
enterusernamehere Mar 20 2014, 12:29pm says:

I posted a comment here and got a alpha key in a PM over a year ago, thing is i never knew PM's where a thing on desura XD. Only found out about the message today... oops. anyway before i found out about the message i was bored and looking through my bookmark tabs and found a link to this page buried away in there. after taking another look i'm impressed. nice to see it still being worked on and even green-lighted too. I've seen lots of cool larger scale games like this and usually after the first little while of development the game just kinda fades away but its great to see this alive and well.

+2 votes     reply to comment
Jeoo Creator
Jeoo Mar 25 2014, 5:20am replied:

Hah, glad you found your way back here! Hope you're having fun with the alpha!

+1 vote   reply to comment
TheDarkSecret
TheDarkSecret Jul 8 2014, 1:35am replied:

Oohhhh man! You guys should have worked together with these game-teams,
(1) SpaceEngine: Moddb.com
(2) Paragon: Desura.com
And Universe Sandbox: Store.steampowered.com
and designed ​​a super game...

+2 votes     reply to comment
Jeoo Creator
Jeoo Jul 8 2014, 3:14am replied:

Interplanetary 2...? :P

+1 vote   reply to comment
Krammy
Krammy Mar 3 2014, 2:52pm says:

How will we colonize other planets if there are no spaceships? Teleportation? *Confused*

+1 vote     reply to comment
LordChibi Creator
LordChibi Mar 5 2014, 3:53am replied:

The exploration of space is not completely absent from IP universe, it's just nowhere near as advanced as in most scifi universes. As in, no starfleets. We imagine the entry level to be what our technology might be in 50 years or so.

+1 vote   reply to comment
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Interplanetary
Platforms
Windows, Mac, Linux
Developer
Team Jolly Roger
Engine
Unity
Contact
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Official Page
Interplanetarygame.com
Release Date
Released Apr 17, 2014
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Community Rating

Average

9.3

4 votes submitted.

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Style
Genre
Turn Based Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
Twitter

Latest tweets from @teamjollyroger

That's all! TJR is going on a quick break. Happy Holidays to all of you and blast you next year! T.co

Dec 19 2014, 1:16pm

The holidays are on their way, but #SteamWinterSale is already here! Get the just patched Interplanetary with 50% off T.co

Dec 19 2014, 1:14pm

Already miss the good old vicious AI? See some neat gifs showing it's bombastic accuracy: T.co #Interplanetary #indiegame

Dec 19 2014, 12:03pm

A quick #Interplanetary #patch! The AI turned less vicious, missiles debugged and more: T.co Go check your #Steam!

Dec 19 2014, 11:58am

RT @mBlakew: Interplanetary by @teamjollyroger is 50% off on steam! In celebration I released a quick tutorial on the Railgun. T.co

Dec 18 2014, 5:41pm

Are your wallets ready? #SteamWinterSale is here! How about some #Interplanetary warfare, 50% off! T.co

Dec 18 2014, 1:02pm

RT @CaiOrrebrand: Interplanetary: Artificial Intelligence! T.co

Dec 18 2014, 4:43am

@DetectiveGriff Got it! Fantastic stuff, sent you an answer!

Dec 17 2014, 5:14am

@The6thEye Certainly seems very focused in destroying our civilizations... Maybe not evil, or even a jerk, just indifferent to our pain.

Dec 16 2014, 8:12am

@The6thEye Can't speak for all AIs. Ours is, if not evil, at least a bit of a jerk.

Dec 16 2014, 3:51am

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