INT is a roguelike Sci-Fi RPG with a heavy focus on exploration, dungeon crawling, character customization and story, brought to you by indie enthusiasts. The focus is on the character’s journey through a war-torn world through randomized and pre-set levels with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives, and meet crew members which will aid in survival. Throughout the game you can side and complete missions through criminal cartels, and the two major combatants, the UCE and ACP, of the Interstellar Civil War.
Before playing the actual game we plan on giving away a free, public, demo. This demo will be hosted on this page and our main web-page. The demo will showcase game assets, the world, environments, and characters that you will journey with during the main quest. While we are still developing the demo it is our hope that you will begin interacting with us and giving us your thoughts on our universe.
Throughout our public demo, you will journey through a horrific warzone on the planet Bastion in an attempt to escape the world. At the end of the demo you may find a starship which will allow you to escape the planet, if you are so lucky. The main game will pit you against the forces of two warring factions, numerous criminal cartels, and rogue agents. You will have to keep flying to survive in this dastardly universe.
It will be up to you to explore roguelike worlds which are randomly generated or journey to the warzones that make up the Interstellar Civil War. During your journey you will find numerous companions some random, others placed for you. It will be up to you to trust them because in INT everyone has a secret and some have a dagger aimed for your back.
We currently plan to support Mac, Windows, and Linux. More information will follow on demo release and system requirements so please stay tuned.
Join our community hub and discuss the game, talk with the development team, and get the inside scoop on what's happening in the INT universe. Head over to our community forums and see what's going on!
Stop by our website for more information about the INT universe, read dev blogs, and more!
This week we are wanting to shed some light on the gameplay of the upcoming game INT. We sat down with a few of the developers for INT to get a more complete understanding of the style of INT. Special thanks to the Project Lead Justin Bise who took the time to walk us through the gameplay aspects of INT.
INT is a 3D Sci-fi Action RPG with a strong emphasis on story, role playing, and innovative features such as randomized companions all wrapped up in an action shooter. We have covered the story side last week in our first installment of Getting INT-Depth, now it is time to get down to the RPG aspects. Most RPG’s have combat, and quests, INT has those and more.
When you as a player first load into INT you will be instantly thrown into the midst of the battle raging around your hometown. What is your first reaction? Do you feel a need for retaliation? Do you wish to help your neighbors survive and search for sanctuary? Or do you see this as an opportunity to be taken for your own personal goals? These questions are always posed to you in INT, allowing you to experience great depth and replayability. Your interactions with characters shape your journey and ultimately the game you will play.
In your journey through this war-torn world, you will face fast paced combat through hordes of enemies. You will be battling with some of the latest technology of weapons designed by the best engineers from the UCE and ACP. You will acquire powerful weapons and helpful items by finding them scattered through the world and upon receiving valuable quest rewards. Weapons, health kits, and armors are all at your disposal. The INT team has created some truly unique weapons and armor mods that will provide you with multiple customization opportunities that will vary your gameplay experience. When you are going up against a Cartel Tank what better way to kill it than with a Fist Gatling Laser Cannon? The shooter aspect of INT is very crucial to the overall gameplay feel. The developers have put countless hours balancing the weapons, shooting styles, and hit detection. As shooter veterans know, these aspects can make or break a good combat experience.
You can now slay all enemies in sight with your trusty weapon of choice, now it’s time to focus on quests. Some quests may lead you into battle with bosses, some may introduce you to new characters or factions. The quest lines in INT are diverse and varied depending on your interactions with characters and may require you to solve puzzles or make difficult choices to progress.
As you meet new characters you will be faced with many options to choose from. These interactions are not the usual three response cookie cutter style. There is no good, bad, indifferent responses. Each interaction has varying numbers and “paths” or responses. Your interactions with characters can lead you to become best friends, rivals, or maybe never even see each other again. You can have a full party of four, yourself and up to three companions. These companions you make will journey with you, aiding in combat and provide you benefits.
You can have a full party of four, yourself and up to three companions.
When released INT will be available on PC and is being built to fully utilize the newest technology in PC gaming hardware. With that said PCs with older hardware will still be able to support INT with lower settings and resolution, resulting in the same immersive experience.
We know many of us gamers have busy lives and don’t have as much time as we would hope to sit down and play. If you only have this short time to play you can accomplish something meaningful in INT, whether its interacting with some new characters, battling some enemies, or planning out your next big journey you can accomplish something in whatever time you have available.
We hope you now have a deeper understanding of what INT is and what is in store for you along the way. Get excited to make some friends and vanquish your enemies as you start out through your own personal journey into the INT universe. Thanks again to Justin Bise for shedding more light on the gameplay aspects of INT.
As always we love your feedback so please let us know what you think of this story and the possibilities ahead. Please check below for recruitment and social media info.
We are looking for a 3D Modeler to create and polish 3D models for the game. You will be collaborating with the team in creating 3D models that meet polygon-count and texture quality requirements. You will also need to be able to enact upon instructions from the Art team Lead and the Project Lead.
We are looking for an Animator to join the Art team to rig characters and create animations for the game. You will be collaborating with fellow members of the team in the creation and polishing of 3D animations.
We are looking for Unity Programmers. You will be working with our Coding team Lead to implement systems and mechanics using C# language.
We are seeking a talented and keen Web Administrator. The Web Admin will perform periodic updates, improve the design of the official website and enhance user experience of online content, including a web comic and blogs.
As always you can find us on the following sites and social media. We are looking for feedback on the game and our progress so please let us know how we are doing. If you have any questions or suggestions please feel free to comment or reach out, as we love hearing from our followers!
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