Those most overlooked are often the most important. INFRA puts you into the shoes of a simple structural analyst. Nothing more than a quiet desk jockey assigned to survey some routine structural damage. Quickly though, your mission turns from a mundane trek to a fight for survival. INFRA is what we like to call a gun free exploration game. Instead of large explosions and powerful guns, you will rely on your cunning to survive puzzles in an incredibly detailed world. As you travel through the infrastructure of a city you will find that your actions and thorough observations ultimately determine if others will survive.

Report article RSS Feed September media update #1

Summer is over and development continues. INFRA has been under development for over a year now and a lot has been done.

Posted by |Yucca| on Sep 2nd, 2012

Summer is over and development continues. INFRA has been under development for over a year now and a lot has been done (I noticed this at the latest when ModDB warned me not to post duplicate content). We have several mostly completed maps and coding the game mechanics has advanced. We also have new modellers in team who have already produced awesome content, one example below. There is still a lot of work to be done, but we're slowly getting there.

Right now would be good time to thank you all for the support; new comments in the images and news posts really motivate us, since we know that you're genuinely interested in this project. Hopefully you're still with us when we ship the final product sometime in the future. Anyway, enough praising, it's time for some new media.

Stormdrain

StormdrainUnderground stormdrain transferring urban runoff to the sea. It's wet and cold down there.

Overgrown canal

Overgrown canal Overgrown canal
This badly maintained city canal has some serious overgrowth.

Diesel generator

Diesel generator
A modern diesel generator. Model and render by Meow.

Post comment Comments
CuervoSp
CuervoSp Sep 3 2012, 9:06am says:

Pretty nice work :)

+2 votes     reply to comment
SinisterExaggerator
SinisterExaggerator Sep 4 2012, 2:16pm says:

Amazing mapping and stellar model though atm too highpoly for source.

+2 votes     reply to comment
|Yucca| Author
|Yucca| Sep 4 2012, 3:26pm replied:

Actually the finished model low poly is roughly 20 000 polys, which is acceptable for model this big and detailed.

+2 votes   reply to comment
SinisterExaggerator
SinisterExaggerator Sep 4 2012, 6:29pm replied:

Really that depends on how often it is used 20,000 for source is still alot.

+2 votes     reply to comment
|Yucca| Author
|Yucca| Sep 5 2012, 9:49am replied:

It's used twice in one pretty small room, so it's not a problem. Also the helicopter in the end of EP2 has the same amount of polys.

+2 votes   reply to comment
TheFinalCube
TheFinalCube Sep 10 2012, 3:43pm says:

Happy Birthday INFRA, keep up the good work!

+2 votes     reply to comment
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INFRA
Platforms
Windows, Mac
Developer & Publisher
Loiste Interactive
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Infragame.net
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