Those most overlooked are often the most important. INFRA puts you into the shoes of a simple structural analyst. Nothing more than a quiet desk jockey assigned to survey some routine structural damage. Quickly though, your mission turns from a mundane trek to a fight for survival. INFRA is what we like to call a gun free exploration game. Instead of large explosions and powerful guns, you will rely on your cunning to survive puzzles in an incredibly detailed world. As you travel through the infrastructure of a city you will find that your actions and thorough observations ultimately determine if others will survive.

RSS feed News  (0 - 30 of 65)
Major Update and Sale!

Major Update and Sale!

News 1 comment

Hello everyone! The bigger update is here. Every level in the game has been updated. We felt that some of the levels were lacking with detail, gameplay...

INFRA released!

INFRA released!

News 2 comments

Hello everybody! INFRA Part 1 has been released on Steam! Huge thanks for everyone who have followed and supported us during the development!

Price tag announced, OS X delayed, beta updated

Price tag announced, OS X delayed, beta updated

News 11 comments

INFRA: Part 1 will be out on Steam next Friday on the January 15th. Lots of stuff to cover in this post.

INFRA Release date announced!

INFRA Release date announced!

News 15 comments

Big news today! Beta is doing well, we’ve received a lot of good feedback and made tweaks to gameplay accordingly. Today we’ve also released an update...

Beta update!

Beta update!

News 0 comments

We've pushed out an update for the INFRA beta on Steam. With over 130 individual changes, this is a big one!

Testing is on!

Testing is on!

News 3 comments

We've started beta testing INFRA. If you've applied to be a beta tester, check your email to see if you're in.

Testing soon!

Testing soon!

News 6 comments

We’re looking for people willing to take part in an upcoming beta test of INFRA to help us smooth out bugs, and to hear about your general experience.

Devblog #54

Devblog #54

News 0 comments

It's been a long time since the last blog entry. You may have guessed that we've been very busy with finishing the first part of INFRA. Exterminating...

Campaign update #3

Campaign update #3

News 6 comments

Hello! Thanks so much for all your support! Even though we didn't reach our Indiegogo campaign goal, we still managed to raise a considerable sum of money...

Campaign update #2

Campaign update #2

News 0 comments

We decided to extend our Indiegogo campaign by 20 days.

Devblog #53

Devblog #53

News 5 comments

We talk about how things have been going, the campaign, our new followers and the game.

Campaign update

Campaign update

News 4 comments

How the campaign has progressed, and your feedback.

Indiegogo campaign has begun!

Indiegogo campaign has begun!

News 8 comments

The new trailer, gameplay and the Indiegogo campaign. A thanks to all of you!

Devblog #52

Devblog #52

News 5 comments

We let the people know that we are alive, talk about what we've been doing the past few weeks and what to expect the coming months.

Devblog #51

Devblog #51

News 1 comment

Shorter summary than usual. We talk a little about what we got done this week.

Devblog #50

Devblog #50

News 2 comments

We talk about our team motivation and birds. Also our 50th devblog, Yay!

Devblog #49

Devblog #49

News 5 comments

Weekly update, what have we been working on and an example of the team mindset.

Devblog #48

Devblog #48

News 0 comments

Weekly update: What's going on, how are our spirits and some new screenshots.

Devblog #47

Devblog #47

News 3 comments

An almost weekly update of what's going. How was our week, update on Indiegogo campaign and a new trailer.

Devblog #46

Devblog #46

News 10 comments

We have an office now! From now on, development intensifies at the office!

Devblog #45

Devblog #45

News 3 comments

Last moments to vote in IndieDB Indie of the Year competition. Let's see if we can make it to the top 10. If you haven't voted for INFRA yet, it's time...

Devblog #44

Devblog #44

News 3 comments

Hey guys. You've probably noticed the IndieDB Indie of the Year competition that has been going on for a week or so. The top 100 was announced three days...

Devblog #43

Devblog #43

News 3 comments

As promised, here's our latest in the series of updates of increased frequency. We'll keep posting weekly updates until Christmas. We might fall back...

Devblog #42

Devblog #42

News 11 comments

Since we're terrible with post titles, we decided to switch to this boring numeric format that seems to be the thing these days. So I've checked and that...

The Bush Update

The Bush Update

News 6 comments

The game has come a long way since we first started working on it. We put together some comparisons to see just how much everything has changed over the...

It's Been Awhile!

It's Been Awhile!

News 2 comments

Our fans have endured another few months of silence and rumors have spread that INFRA may be dying. Don't fear, we are still hard at work and INFRA is...

What’s growing on?

What’s growing on?

News 6 comments

What have the farmers over at Loiste been growing? It sure has taken them long enough!

A Quick Look Back

A Quick Look Back

News 9 comments

This post takes a look back at the accomplishments of 2013 and shows what is coming in 2014.

We're not dead!

We're not dead!

News 6 comments

Long time; no updates! Doesn't mean we're dead, just working real hard.

INFRA has been given the Greenlight

INFRA has been given the Greenlight

News 11 comments

Valve has granted us the Greenlight. We are now a legitimate games studio and are working to set everything up for the future.

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INFRA
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Windows, Mac
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Loiste Interactive
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