Rydrobot and I have been hard at work breathing life into our world. We settled on a theme and are working it into our existing ideas.
The world you will be exploring will have an overlying Labyrinth theme. Most of your time is spent exploring tunnels and smaller spaces in this game so it made sense to run with this. Areas will be named after the story, places will have references to it, and it will give a sense of wholeness to the story.
Other than that, we aren't spilling much yet. It is all being worked and reworked to get the most engaging game made.
Furthermore, we brought on a person to work on some shaders for us. His work is shown in the video below!