About

Executive Assault is an indie real-time strategy/first-person shooter computer game where you can not only build your base and create armies, but also take control of your units and fight as one of them.

RTS mode

As the CEO put in charge of taking over the planet, it is your job to build large base complex’s containing all the facilities you need, construct factories to produce robotic troops, research high technology to give you an edge over the competition and of course direct your army to annihilate the opposing company.

Each facility is designed to snap easily together with another to create a seamless complex, which can then be upgraded with defence turrets, doors, forcefields and many other exciting technologies to help defend you from attack.
As well as building you base, you will also need to control your armies to attack, defend and conquer new ground using high tech weaponry and cunning strategies to defeat your opponent. From nimble robots who are the back bone to your army, to heavy tanks and walkers to crush all who oppose. Along side your troops you will have access to long range artillery and missiles to take out unsuspecting units from afar.

Scattered across the map are various resources to help you improve and build your operation, from Thorium crystals to help boost power, to random meteorite impacts to give you rare resources for constructing the most powerful of units.


FPS Mode

Have you ever played your favourite strategy game and wished you were down there with your troops? In Executive Assault you can be!

Take control of any of your units from down on the ground as a robot or tank or take to the skies and bomb from your fighter jets or huge shielded hover cruisers, its completely up to you!

Unlike most RTS games with FPS elements in Executive Assault you will be able to enter the buildings that have been constructed and fight from inside adding a whole new dimension to the RTS genre. Be down there in your robot factory defending it from the oncoming hordes, or assault the opposing power station by breaking in and sabotaging their power grid.

Each unit in Executive assault can be designed and customized to meet the needs of the battle. So if you find your being attacked by heavy walkers, then counter with heavy beam lasers to slice them down to size. Or if you find hordes of little bots are your problem, then upgrade your turrets with machine guns to rip them to shreds. In Executive assault the decision is yours.

Features

  • Command armies and build bases from above.
  • Take control of tanks, robots and aircraft to fully immerse yourself in the combat.
  • Design and construct bases which you can then walk and fight inside.
  • Control doors, turrets, alarm, forcefields to defend against attack.
  • An extensive technology tree featuring over 200 technologies ranging from lasers to weather control.
  • Sneak into the enemy base and steal technology or shut down their power grid.
  • Vast array of planets to explore and strip mine.
  • Multiplayer, as there’s nothing more satisfying then nuking your friends.
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Blog RSS Feed Report abuse Latest News: Executive Assault has been Greenlit!

4 comments by Hesky1 on Sep 8th, 2014

It's hard to put into words how I'm feeling right now but as a small indie developer this is a massive life changing achievement.

Thank you so much to everyone who voted and really believed in the project! Executive Assault will soon be a reality!

If you haven't been following the development of Executive Assault on the Facebook page or Steam. The latest addition were the CEO's: Selina and Tarquin.

Selina: Wants wealth so bad that she will crush anyone under her shoes to get it.

Tarquin: Has so much money then sense that he once brought a boat to sail on made entirely out of chocolate just in case he got hungry during the voyage.

Also have been spending a lot of time working on bug fixing for nice solid gameplay, as well as adding a few extra items such as the Satellite Power Reflector: This weapon fires a beam of energy into orbit, which reflects off the satellite down onto any spot on the map that you wish, destroying it.

In order to use this weapon it needs a constant stream of power over a certain threshold being directed into its capacitors for 10 seconds. If at any point this flow is interrupted then it will immediately stop charging and need to cool down first before attempting another charge.

Be sure to check you do not fire at reflective shielding or else there is a chance of Catastrophic Reflective Feedback which could blow up the orbital uplink centre and possibly you.

Post comment Comments  (10 - 20 of 35)
Masterzh
Masterzh Feb 10 2014, 3:22am says:

Do i hear explosions from TA:Spring? Anyway GJ... going to follow...

+2 votes     reply to comment
Hesky1 Creator
Hesky1 Feb 10 2014, 6:30am replied:

Oh wow!! Didnt know someone was remaking TA! Loved that game.
I suspect if they used Unity as the engine then they are probably using the same explosion system as me:)

+2 votes   reply to comment
pcgeek01
pcgeek01 Dec 27 2013, 10:51am says:

Im going to follow this...
Ok now how can I favorite this?

+2 votes     reply to comment
jimstewart
jimstewart Nov 5 2013, 5:23pm says:

Great idea. Shows real promise

+2 votes     reply to comment
Rallehop
Rallehop Oct 29 2013, 1:16pm says:

Amazing looking project, i can't wait for a release.

+3 votes     reply to comment
Eomdor
Eomdor Oct 28 2013, 11:08am says:

Hmmm this is like a mod of C&C generals were you could comand the units directly, but I think it become abandoned and had very bad graphics...

Anyway looks good and i'm tracking.

+2 votes     reply to comment
Gen.Kenobi
Gen.Kenobi Sep 2 2013, 10:31pm says:

Dude, I'm really impressed by this game. So far, what you have accomplished is amazing. I don't know if you're the only guy working on this game, but if you are, I'd be speechless.

Keep it up mate! The game is looking really smooth so far, and it's an awesome innovation.

+2 votes     reply to comment
Hesky1 Creator
Hesky1 Sep 16 2013, 7:29am replied:

I guess I should come clean and admit that yes it is just me working on the game with the help of people in the know. I work 9-6 in film and television and then work 7-late working on Industry. I hope some day with pre-orders to work full time on Industry as I love it soooo much! :D

+2 votes   reply to comment
Oneofthe8devilz
Oneofthe8devilz Jun 7 2013, 10:09am says:

The concept of this project is brilliant. I am dreaming for years of such a rts/fps hybrid game-project. If you decide to offer DRM-free Listen/Dedicated server hosting for coop/adversarial multiplayer this will be an Instant-Buy for me :)

This project really deserves more attention... Keep up the good work.

+2 votes     reply to comment
Hesky1 Creator
Hesky1 Jun 7 2013, 10:49am replied:

The game will defiantly include multiplayer, however I am still deciding which system would be best. A traditional RTS lobby where everyone joins at the start, or a more modern server hosting the map and people can join and leave at will. The latter being more of a challenge to implement. I think it could be fun to have 1 CEO running the base and people requesting weapons/tanks/buggies etc based on what tech is available, and if it isnt then you sneak into the enemy base and steal it!

+3 votes   reply to comment
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Executive Assault
Platforms
Windows, Mac
Developer & Publisher
Hesketh games
Engine
Unity
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Official Page
Executiveassault.com
Release Date
TBD
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Genre
Real Time Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Project
Indie
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Executive Assault
Executive Assault
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