Have you ever played Starcraft or Command & Conquer and ever wished you were down there with your troops? In Executive Assault you can!
Executive Assault is a Real Time Strategy/First Person Shooter game where players will be able to take part in battles for control of a planet either on foot, driving around in a vehicle or tactically controlling the battle from the CEO's office. The game will include a mixture of old school weaponry and futuristic hardware all researchable via an extensive tech tree.
Set in a future where banks and corporations have joined to form an unholy evil SuperCorporation with limitless power and never enough wealth. The Earth totally devastated by pollution and greed where the rich and powerful live in clean domes and everyone else lives in the toxic atmosphere outside.
Not satisfied with current mining methods, researchers come up with the ingenious idea of using nuclear weapons to blast out large chunks of the Earth's crust to reach rich deposits of precious minerals below. However due to their short sightedness, the cascading affect rips through the crust and blows up the planet.
Escaping into space, the CEO's and heads of the SuperCorp's survive to exploit new planets. As one of the CEO's you'll be in charge of strip mining the next planet.
Just as your excited looking forward to be playing Executive Assault, we are as excited in creating it and the content. We are very mindful of the issues in attempting to join 2 genres together and the last thing we want to do is make a substandard game trying to merge them together. One important aspect of this will be gameplay depth.
We ultimately want aspects such as when you run over a robot, it gets stuck in the window and you need to wipe it off with the windscreen wipers, or adding fantastical inventions such as the quantum tunnelling device which will open a 2 way gateway across the map , but with research it could create a vacuum effect when it opens so you could hoover up your opponents at the other side. Or even a special gun designed to close it while troops are being transported through.
Also want to add a weather control device with various levels of power from rain to a precise lightning strike to take out that annoying player.
The First person shooter aspect will be a big part in the game. Usually tanks and walkers end up being the favourite units to create leaving the lonely soldiers to be useless. Well in Executive Assault these soldiers or A11Bots will play an important part in the game as they will be the only units capable of entering facilities and killing the CEO or disabling power or even taking over the security control room.
Plus with you running alongside your fellow bots, it will only add to the success of your mission.
Below is the latest pre alpha trailer video showing some of the features:
OK its not Titanfall but still damn good fun! Plus if yours gets destroyed, you can simply customize and manufacture a new one at your Vehicle factory.
Pulse weapons have also been updated to be faster and more accurate, also the look and feel have been adjusted.
Many more bugs and patches have been added to prevent game breaking bugs such as the path finding collapsing.
Currently moving towards putting Executive Assault onto Steam Greenlight so a new fancy trailer will be coming out in the new future.
On side note though, from now on I will only be posting major updates here as I feel that only the best updates should be posted on IndiDB. If you wish to see the minor updates eg latest game play pictures, mini video updates such as the one above etc. Then please follow Executive Assault on ether Facebook, Twitter or the main website. www.executiveassault.com
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