An accurate simulation of "The Hunger Games". You're a tribute, fighting intelligent AI in a "battle royal" to be the last person standing. Inspired by the novel by Suzanne Collins and the movie by Lionsgate Films. This is a turned based combat game in 1st person perspective, with Roguelike elements. The randomly generated arena features a central "Cornucopia" filled with melee and ranged weapons along with food and other gear, surrounded by wilderness in which one can hide or forage. You may form alliances with the other tributes, and backstab or be backstabbed by your allies. In the preview image (from the audience standpoint) you can see the semicircle of 24 tributes on their platforms, the central golden Cornucopia, gear in front of and within it, and surrounding forest containing mountains and waterways. May the odds be ever in your favor! :)
It's definitely not a shower, but it's a very addicting and accurate simulation of The Hunger Games. My only complaint with the game is that it's extremely minimalistic. I didn't really mind through my first games but it really starts to grow on you overtime. It starts getting really hard to look at! The game can easily make you waste hours since there are so many settings to configure and play around with. I find it really easy to come back to after awhile. The game comes with a number of other applets, which I didn't touch very much. The game (which is really just a script) can be opened with a simple word-editing software like word and notepad, to which you can modify the script to your heart's content. Updates definitely aren't too frequent, each being many many months apart, however you are frequently updated! I think I'm giving this a fairly high rating since the game has a mind-blowingly high amount of potential.
Would have rated 9, but since I'm new here, i sadly cant, the game is so simple, yet so addictive, when i saw it for the first time I felt like it is plain stupid, but once i started knowing the system of it, it started to be fun, and I ended up playing it pretty much everyday.