Command your troops and fight together and against other players in a persistent world. See your soldiers grow from rookies to hardened veterans. Manage individual soldier's skills, gear and style to make them perform, and stand out on the battlefield. Challenge other players in head to head skirmishes and form companies together for increased fire-power and reputation. Hostile Sector is a squad-level, turn based online combat game, that mixes tactical depth with rpg elements and soldier-level customization options. The game is currently in PUBLIC ALPHA, and looking for more players and feedback. It is browser based, and no download is needed (besides having java installed). Go to the home page and register an account to play. Update: Downloadable version now available, as well.

Build: 1.08.00. New maps, bug fixes

Build: 1.08.00. New maps, bug fixes

May 10, 2013 0 comments

This week i've spent some time working on the procedural map generator. It now creates more object types, and two different kinds of populated places...

New client version

New client version

Apr 28, 2013 0 comments

A fresh update has just been uploaded to the server. Lately there haven't been many new features added, but it's been more of an effort to enhance what's...

Cover and Cover Icons

Cover and Cover Icons

Jan 4, 2013 0 comments

Icons representing cover grade has been in fashion in games the last couple of years, so i decided to add a first version to Hostile Sector as well. In...

Holiday Update

Holiday Update

Jan 3, 2013 0 comments

Hi. There’s no new features in this update (despite the season), but there’s however been quite a lot of maintenance and bug-fixing going on. Apart from...

Server move, and engine update

Server move, and engine update

Dec 14, 2012 0 comments

Hey, Not so many content updates in todays build, but still big news; First of all, the Hostile Sector server has been moved to Germany. Hopefully a more...

Alpha 01.03 - Procedural Terrain and More

Alpha 01.03 - Procedural Terrain and More

Dec 2, 2012 0 comments

Some time ago i talked about the future of Hostile Sector, with a persistent world and base building. I also said it's going to take a while to get there...

New features in latest build: 01.02.15

New features in latest build: 01.02.15

Nov 12, 2012 1 comment

It’s only natural that if a soldier uses the same weapon alot, they will be familiar with it and how it works. This is now represented in the game by...

What the future holds.

What the future holds.

Sep 6, 2012 0 comments

There is this big thing i'm working on that will be introduced in a few steps. The end product will be a procedurally generated persistent world, with...

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Hostile Sector
Platforms
Windows, Mac, Linux
Developer & Publisher
mindemia
Engine
jMonkeyEngine
Contact
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Official Page
Hostilesector.com
Release Date
Released Jul 21, 2012
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