After two chartbusting efforts on Xbox, the enigmatic, genetically enhanced Spartan soldier known as Master Chief makes his highly anticipated Xbox 360 debut in Halo 3. The sci-fi shooter picks up where Halo 2 abruptly left off: The Covenant is continuing its plans to activate the Halo super-weapon and obliterate the galaxy; Earth is in utter disarray with only a few remnants of its armies intact; and the Flood grows stronger and more aggressive with each passing day. Your mission, as Master Chief, is to repel the Flood's advances, save Earth, and stop the Covenant -- no matter what the cost.
This was a Halo that took advantage of Xbox 360's graphics. While it was what I was expecting in terms of gameplay and story/characters, improving the multiplayer, I felt more underwhelmed by it than its predecessors.
I think its because it was shorter by about 30-45 minutes. So while Halo games can take about 3-5 hours to complete depending on how fast you are, this one would be less than whatever speed you play through. You can also tell the last level was rushed, taken from the original game without all of the excitement or uniqueness.
Also the difficulty went down a notch because the "Flood" which are supposed to be huge threats to all life in the galaxy even with high tech weaponry, in this game they where very easy to kill because of large, easy to spot weak spots...
It also felt like you hadn't really accomplished much.
The second game you took down 1 of the prophets (and the other was killed by his subordinates) and so here you must take down the last Prophet. His death is supposed to be a meaningful and a climax but instead most players would just shrug and keep on playing.