Pick up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people, people he cares about, are counting on him.
This patch fixes most issues related to engine branch incompatibility and is designed to run using the latest "Beta" of Source SDK Base 2013 Singleplayer. Instructions on how to install and use it are within the archive.
If you have any questions related to this patch, please let me know.
Criticism & suggestions are greatly appreciated.
I can see weapon on endcredits.bsp.
@Fast_Train
It is possible, there appears to be inconsistencies with
viewmodel holstering sequences.
I know for my part the the pistol has issues when players are
stripped from their weapons.
Which weapon were you using?
Shotgun.
@Fast_Train
I can confirm this is a persistent issue.
I would need a few more spare time to focus on this, as the cause seems to be beyond entities which are responsible for stripping players from their weapons.
It took me a while to figure out to find my way out because of the unfamiliar buttons, but I managed to finish it.
Patch works fine. Thank you!