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Longing for some good ol' Hack'n'Slash LOOT HUNTING action?

With some BACKSTABBING and DEVIOUS SCHEMING sprinkled here and there?

Starring HILARIOUS ALLIES & FEARSOME ENEMIES from CRITICALLY ACCLAIMED PLOT CLICHÉS

Got you covered, Heroes! Press [ B ] to open your loot bag wide cause it's about to rain SHINY MAGICAL TRINKETS!

FEATURES

  • Abilities granted only by items.
  • Item perma-break. No easy way of restoring item durability. Which means ability set will be constantly changing. This is why we call it "Soft rougelike" - you should do best with what you have at the moment.
  • Dungeons. Non-randomly choreographed fights in randomly generated rooms. And Bosses of course.
  • Challenging combat. Yes, you can parry in this game. And you should.
  • Build your unique Heroic bag interior. Inventory slots can have unique effect like preventing food from rotting, heal cursed items or even provide a place for living for small creatures who pay rent to you.


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Twitter: @BlackTowerCrew
Email: blacktowerbasement@gmail.com

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World of Greedventory

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THE FATEFUL EVENING

The world in which the game takes place was created one rainy evening. Thursday evening to be more precise. The Gods met together to play their favorite game in which they are sitting around the table rolling diсe and shouting at each other loudly. They had fun until one moment in the game resulted in a big quarrel. Everything that was carefully placed on the table happened to be roughly scattered around. Of course, the pleasent evening ended and everybody went their homes. In the heat of this sad fight nobody noticed one die fell off the table and rolled under the bed.

A tremendous cosmic rock crushed down and rolled heavily raising massive dust clouds around. Each facet roll caused the earth and sea that appeared at the very moment the stone hit the ground to morph anew. Every living was being transformed beyond recognition. But not only the present was changing. The past and the history of this place were morphing as well. When the rock finally came to a halt and dust was blown away the crush site turned to be in a settled world with inhabitants who lived here for many centuries.

Stone

GREEDFORT HARBOR

The Stone lies in the neighborhood of the Greedfort Harbor - a central continental port city. Because of it's situation (and baldness of local majors) this city become a tight knot of all more or less valuable golden threads of the continent. Benevolent Tongues- by far the biggest and most influential trading association has it's main residence here and is headed by the Greedfort major himself. Igneous Sigil Brotherhood (we will tell about these fanatics in following news) consolidated their presence here (like almost everywhere else however) as well. Although traders do not liked this neighborhood a little can be done - Sigil's power was already overwhelming.

Greedfort harbor

greedfort harbor background 002

But not only hucksters and sectarians inhabit the Greedfort Harbor. Many tourists, idlers and even self-proclaimed scientists floking here for many years. Primarily to be ripped-off by enterprising locals but also to approach the Great Stone to try solve it's mysteries or just to demand wealth, power and other things that are distributing at shrines.

This is starting location of the game. Our heroic Uncle lives here in a nice little house on a seabank.

unclehouse


TALKING MOUNTAINS

Those three giants seem to be there from the beginning of times. Which actually means they appeared at the very moment the Great Roll ended. They are just sitting there talking to each other in unkown language and disallow anyone to near the Stone. Thus no living (or semi-living) being ever actually touched the surface of the ancient rock. Though many have tried doing this even by air or digging tunnels.

giants

cave

In the next part we will tell about the Fisherman town, the Old Mill and some other places. Stay tuned!

Twitter: @BlackTowerCrew.

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GREEDVENTORY
Platforms
Windows, Mac, Linux
Engine
Unity
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Style
Genre
Roguelike
Theme
Fantasy
Players
Single Player
Project
Indie
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RT @SnugBoat11: I've spent too long on this, time for something else #pixelart T.co

Nov 19 2017

And some more usefull links for those #unity3d #indiedev s who endure their games with unit tests and use UniRx: O… T.co

Nov 18 2017

New boss for Greedventory in the Cursed fishermen town dungeon, doing her villain deeds. Meet Verzilla, the Torment… T.co

Nov 18 2017

Some technical stuff for #unity3d #gamedev folks. If u're struggling to run unit tests in resharper (vs2017 - stupi… T.co

Nov 18 2017

Check out this juicy death animation while we are testing the advanced combat #screenshotsaturday #pixelart #artT.co

Nov 4 2017

A poor frightened fisherman from the cursed town. #pixelart #art #fantasy #rpg #indiedev #adventure T.co

Oct 16 2017

RT @krajzeg: Making new, more #pixelart textures for the palette-lit bases. Here is what I have so far! :) #screenshotsaturdayT.co

Oct 1 2017

RT @MrAwolf: Gifts of metal! for your #gamedev #indiedev #pixelart this Freyas's day. Forrok ready to defend.… T.co

Sep 22 2017

RT @yg_fool: Another abandoned piece #pixelart T.co

Sep 22 2017

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