A stand-alone, Mac OS X executable version of Wayward Beta 1.7. Max OS X 10.7+ is needed to run Wayward.
Wayward is a turn-based, top-down, wilderness survival roguelike currently in beta.
In Wayward, there is a large focus on simulation, survival and openness. There are no classes; there are no levels. Progression of your character depends on individual skill and stat gains by your interactions with items or objects in the world. You are free to play and explore the game in any fashion you wish.
Wayward is available for Windows, Mac, Linux, all modern web browsers and on most tablet/mobile devices via their corresponding web browsers.
Stylistically, Wayward hearkens to a 16-bit aesthetic in graphics and in sound. Game mechanics wise, the game is similar to the Ultima series, more specifically, Ultima Online, with inspiration from other roguelikes and roguelikelikes such as Dwarf Fortress and Minecraft.
Wayward will continue to grow, expand, and evolve over time to open up new modes of play, add depth and complexity, add content, and further refine the systems presented. In this public beta, you are free to come a long for the ride as we try to make this game a truly unique experience through our iteration and through your feedback.
Refine/Define is the theme for this release. There’s tons of tweaks in beta 1.7! Hopefully lots of them are meaningful and noticeable. There’s some love in this release for both new players and old players alike. Hopefully we are getting close to a release which could be Early Access quality for a Steam release.
Some highlights in beta 1.7:
Read more in the changelog:
Special thanks to vlsd and Orillian on this release.
Latest tweets from @vaughnroyko
Antichamber more like Anticlimax. Kidding. Great game that helped me feel smart, but really dumb after spending hours on 2 second things.
Feb 28 2014, 1:09am
@lifesanthem My mind went to something more religious in nature, but that works too.
Feb 24 2014, 3:06am
Random map generation, what are you trying to tell me here? T.co
Feb 24 2014, 1:53am
Feb 23 2014, 8:32pm
Feb 20 2014, 9:48pm
I'm pretty sure Twitter sends me like 12 emails a day about advertising on Twitter. And yes, those email options are disabled.
Feb 19 2014, 3:12pm
So that's pretty much the best Humble Bundle in awhile.
Feb 19 2014, 11:25am
Wow, user feedback systems can be quite pricey.
Feb 17 2014, 9:05pm
On top of what I said on the latest blog, we are now planning to do a weekly, a dev (donator), and a stable release of Wayward now.
Feb 17 2014, 3:06pm