Play as Jouren as you take up the mantle of a fallen knight to journey through a myriad of enviroments and battle hordes of twisted creatures to prevent the evil alchemist Malefern from unleashing further terror upon your homeland.

Grapple Knight is a momentum based, action platformer that pays homage to the games of the late 80's and early 90's that Red Knight Games grew up with.

FEATURES:

  • Xbox and PS3 controller support*
  • Play as the Grapple knight, overcoming hazards and enemies alike with axe and grapple gun in hand.
  • Rediscover artifacts of legend that grant special attributes and perks allowing you to customise your experience and play your way.
  • Gain new abilities and attacks as you defeat formidable foes, transforming Jouren from a common man into a knight of legend.
  • Enjoy 16 bit style graphics and music to take you back to that nostalgic era of challanges and gamplay that captured the hearts and imaginations of many.
  • Will be available on Windows/Mac with further platforms to come.

*-PS3 controller support currently only available using MotionJoy to emulate Xbox controller.

Image RSS Feed Latest Screens
Teaser Screens Teaser Screens Teaser Screens
Blog RSS Feed Report abuse Latest News: We want to take Grapple Knight to E3!

0 comments by dante_flame on May 14th, 2013

Friends we need your help, we have the opportunity to go to E3 next month, but we need you to make this a reality :) If we manage to win a spot in the following competition, you might be joining us with your own pass to E3!! To nominate us, first go to the link below and then enter the following information:

So quickly, go now before submissions to the competition close!! THANK YOU!!

Indiescrashe3.com

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Grapple Knight Demo v.0.1.6.4

Grapple Knight Demo v.0.1.6.4

Nov 16, 2012 Demo 1 comment

Here it is, the version of the game we took down to EB Expo 2012, a lot of things changed in this build, completely overhauled the art style, designed...

Post comment Comments
Bigpather12
Bigpather12 Feb 2 2013, 2:09pm says:

Awsoemgame fre questions

1.How many elvfels are goign to be in the final releasze?

2.Wioll iot have colelctbles

+1 vote     reply to comment
dante_flame
dante_flame Feb 3 2013, 10:05pm replied:

Those questions were a little hard to read but I think I can answer them haha.

1. The initial release will be 5 stages with 2 acts per stage, the length of an act should be roughly twice as long as the demo playable on our website. After release we will be making additional content updates that should expand the game by another 5 levels and we will continue to do story and level expansions to the game for as long as we can come up with fun content.

2. Yes there will be collectables in the form of floating gems to illustrate paths you can possibly take through out the level and in the form of power ups and perks, they will be hidden throughout the levels and it is up to you to find them to empower your character and customise him to your play style.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Grapple Knight
Platforms
Windows, Mac
Developer & Publisher
Red Knight Games
Engine
Unity
Contact
Send Message
Official Page
Redknightgames.com
Release Date
TBD
Game Watch
Track this game
Share
Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from @redknight_games

Help us win tickets to E3 to present #GrappleKnight vote for my nomination at #IndiesCrashE3 T.co we need your help!! :)

May 14 2013, 9:11am

@SudoRossy Been working with programs for too long have we? haha

Mar 26 2013, 9:40am

We did a character portrait and dialogue box not too long ago for the hero in #GrappleKnight say hello to his mentor T.co

Mar 26 2013, 9:38am

@SudoRossy Thanks! It's always hard to fit all the information you want to into such a small space and this GUI was no exception haha

Mar 26 2013, 9:33am

We felt the old GUI for #GrappleKnight was a little small so we made a new one, what do you think of the new design? T.co

Mar 26 2013, 9:28am

Statistics
Rank
2,333 of 12,390
Last Update
1 week ago
Watchers
25 members
Files
1
News
9
Features
3