Goscurry is a hard game, developed by Daniele Giardini with beats by Isak Martinsson, where you must relax and follow the rhythm (except for speedfreak modes, where things go crazy). Try to go as far as you can by piloting a ship on an infinite road, suspended over a stylized and eerie landscape, while taking sharp corners, evading hazards, and avoiding panic attacks.
Get paranoid with the new Goscurry's mode introduced in the last update.
Posted by DanieleGiardini on Oct 16th, 2013
Goscurry new update introduces the dreaded PARANOID mode, where your reflexes will now have to choose between avoiding yellow obstacles and smashing purple ones.
Also, the ship will now change appearance when boosting, everything is much more performant, average scores are implemented (to give you an idea of how you're faring), tons of new avatars, and much more.
I'd like also to state that Goscurry is finally out of alpha and in beta, and should be complete within max a couple updates, after I add achievements, unlockable ships, and maybe the PUKE and INSANE modes.