Goscurry is a hard game, developed by Daniele Giardini with beats by Isak Martinsson, where you must relax and follow the rhythm (except for speedfreak modes, where things go crazy). Try to go as far as you can by piloting a ship on an infinite road, suspended over a stylized and eerie landscape, while taking sharp corners, evading hazards, and avoiding panic attacks.

Report article RSS Feed PARANOID Mode

Get paranoid with the new Goscurry's mode introduced in the last update.

Posted by DanieleGiardini on Oct 16th, 2013

Goscurry new update introduces the dreaded PARANOID mode, where your reflexes will now have to choose between avoiding yellow obstacles and smashing purple ones.
Also, the ship will now change appearance when boosting, everything is much more performant, average scores are implemented (to give you an idea of how you're faring), tons of new avatars, and much more.
I'd like also to state that Goscurry is finally out of alpha and in beta, and should be complete within max a couple updates, after I add achievements, unlockable ships, and maybe the PUKE and INSANE modes.

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mrKaizen
mrKaizen Nov 11 2013, 7:24pm says:

hell yeah!

+2 votes     reply to comment
KillmondayGames
KillmondayGames Dec 4 2013, 8:56am says:

Can't wait for puking with the insane mode :D

+1 vote     reply to comment
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Goscurry
Developed By
DanieleGiardini
Engine
Unity
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Official Page
Goscurry.com
Release Date
Released Dec 2, 2013
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